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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Anygun Weapons Platform [BASE]
Designer: Sleeping Dragon
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Configuration: OmniVehicle
Era/Year: Clan Invasion / 3057
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,234,375 C-Bills
Battle Value: 306
Movement Type: Wheeled
Power Plant: 180 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard with CASE
Armament:
25 tons of pod space available
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
A curious by-product of the Free-Star republic fiasco. When one of the Hesperus weapon
testing sites learned of Brandal Gareth's proclamation they holed up in their remote complex
and quickly mobilised whatever weapon platform mounts to fire upon any potential rebels. In
the end only a few light vehicles showed up by an accident and were quicky dealt with.
Normally this would be it for the improvised weapons platforms, but somebody in the design
depeartment first went to propose a standardised weapon testing platform using the omni pods
to hasten various configuration simulations and then added a modest amount of industrial
armor to keep the vehicle safe from potential blasts and malfunctions. There was only a
short step from there toward the militarised weapon platform that the Anygun represents.
Capabilities:
Anygun is literally just a massive weapon craddle with overcompensated recoil dampeners
sheated upon a wheeled chassis. to the left of the weapon mounting there is the fusion
engine housing alonfg with heat dissipation unit allong with whatever ammunition is needed
for the currently mounted weapon. right side of the hull houses the crew and all sensors and
targeting equipment all shielded from any potential explosion by an in-built CASE system.
Total of 25 tons of equipment can be installed allowing for any known weapon system short of
the massive Long Tom artillery piece. All mounted weapons are usually fixed facing forward,
so using the Anygun usually requires close coordination with the other ground units, but
Anygun will, on the other hand allow you to blast the enemy with any thinkable weapon system
that you can find.
Deployment:
Anyguns are slowly spreading aroung Steiner space. Usually filling gaps whenever some
weapons needs to be deployed and no specialised weapon system better suited for the task is
available. Curiously the Anygun seems to be able to mitigate any weapon and vehicle
production discrepancies making it particularly liked by purchasing officers and weapon
manufacturers alike. Federated Suns ordered a samll batch of the platforms for testing
scheduled for delivery in 3059 while some very similar copies were supposedly spotted in
Liao and Taurian hands.
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Equipment Mass
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Internal Structure: Standard 5.00
Engine: 180 Fusion 10.50
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 104 6.50
Type: Standard
Armor
Value
Front: 44
R/L Side: 20
Rear: 20
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Fixed Equipment Location Tonnage
------------------------------------------------------------------------------------------------
CASE Body 0.50
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Alpha Strike Statistics
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Point Value (PV): 9
TP: CV, SZ: 2, TMM: 1, MV: 8"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3, Structure (S): 2
Specials: CASE, ENE, OMNI, SRCH
Distribution
Name/Model: Anygun Weapons Platform [BASE]
Technology: Inner Sphere
Tonnage: 50
Configuration: Wheeled OmniVehicle
===============================================================
Front
1. Empty
Left SideBodyRight Side
1. Empty 1. CASE 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Anygun Weapons Platform [BASE]
Technology: Inner Sphere
Tonnage: 50
Configuration: Wheeled OmniVehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Standard): 104 x 2.5 x 1 260.000
Internal Structure (Standard): 20 x 1.5 x 1 (+) 30.000 = 290.000
Unit Type Modifier: Wheeled (*) 0.80 = 232.000
Defensive Movement Factor: +2 (*) 1.20 = 278.400
---------------------------------------------------------------------------
Final Defensive Battle Rating: 278.400
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 25.000
Speed Factor: 6 (Flank) (*) 1.120 = 28.000
---------------------------------------------------------------------------
Final Offensive Battle Rating: 28.000
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 278.400
Offensive Battle Rating: (+) 28.000 = 306.400
---------------------------------------------------------------------------
Final BattleMech Battle Value: 306
Alpha Strike Conversion
Name/Model: Anygun Weapons Platform [BASE]
Technology: Inner Sphere
Tonnage: 50
Configuration: Wheeled OmniVehicle
============================================================================================================
Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Wheeled Motive Type = 8"w
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
============================================================================================================
Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
============================================================================================================
Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
============================================================================================================
Convert Armor
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Standard: 104 armor points x 1 104.000 = 104.000
Armor Factor Conversion (/) 30 = 3.467
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Final Armor Value: 3
============================================================================================================
Convert Structure
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Standard: 20 structure points 20.000 = 20.000
Structure Conversion (/) 10 = 2.000
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Final Structure Value: 2
============================================================================================================
Determine Special Abilities
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Unit is equipped with CASE = CASE
Unit contains no explosive components = ENE
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
============================================================================================================
Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.7 (Wheeled) = 5.100
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.100
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 7.810
Final DIR Round to nearest half point = 8.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 8.000 = 9.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 9.000 = 9.000
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Final Point Value: 9
Cost Breakdown
Name/Model: Anygun Weapons Platform [BASE]
Technology: Inner Sphere
Tonnage: 50
Configuration: Wheeled OmniVehicle
=======================================================================================================
Structural Cost
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Armor (Standard) (104 pts) 6.5 x 10,000 65,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 115,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 140,000.00
Engine (Fusion) (5,000 x 180 x 50) / 75 (+) 600,000.00 = 740,000.00
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Total Structural Cost 740,000.00
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Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
CASE 50,000 50,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 50,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 740,000.00
Weapons and Equipment Cost (+) 50,000.00 = 790,000.00
Omni Conversion Cost 790,000.00 x 0.25 (+) 197,500.00 = 987,500.00
Combat Vehicle Cost Multiplier 1 + (50 / 200) (*) 1.25 = 1,234,375.00
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Final Combat Vehicle Cost 1,234,375.00