Combat Vehicle Technical Readout
Name/Model: Opossum
Designer: Lambda
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 20
Configuration: Combat Vehicle
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 418,000 C-Bills
Battle Value: 365
Movement Type: Wheeled
Power Plant: 120 Fusion
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Armor: Standard
Armament:
1 Light PPC
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 2.00
Engine: 120 Fusion 6.00
Cruising MP: 7
Flanking MP: 11
Heat Sinks (Single): 10 0.00
Control Equipment: 1.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 64 4.00
Type: Standard
Armor
Value
Front: 20
R/L Side: 16
Rear: 12
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Weapons and Ammo Location Tonnage
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Light PPC Front 3.00
Compartment, Battle Armor (4 tons) Rear 4.00
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Alpha Strike Statistics
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Point Value (PV): 15
TP: CV, SZ: 1, TMM: 3, MV: 14"w
Damage: (S) 0* / (M) 1 / (L) 1
Armor (A): 2, Structure (S): 1
Specials: ENE, IT4, SRCH
Distribution
Name/Model: Opossum
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Front
1. Light PPC
2. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Compartment, Battle Armor (4 ton)
2. Empty
Battle Value Breakdown
Name/Model: Opossum
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 64 x 2.5 x 1 160.000
Internal Structure (Standard): 8 x 1.5 x 1 (+) 12.000 = 172.000
Unit Type Modifier: Wheeled (*) 0.80 = 137.600
Defensive Movement Factor: +4 (*) 1.40 = 192.640
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Final Defensive Battle Rating: 192.640
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Offensive Battle Rating
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Offensive Equipment:
Light PPC 88.000
Total Vehicle Tonnage: 20 / 2 (+) 10.000 = 98.000
Speed Factor: 11 (Flank) (*) 1.760 = 172.480
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Final Offensive Battle Rating: 172.480
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Combat Vehicle Battle Value
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Defensive Battle Rating: 192.640
Offensive Battle Rating: (+) 172.480 = 365.120
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Final BattleMech Battle Value: 365
Alpha Strike Conversion
Name/Model: Opossum
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 20 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 7 (Cruise) = 14"
Wheeled Motive Type = 14"w
Ground Target Movement Modifier at 14" is 3
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Final Movement and Movement Modes: 14"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Light PPC (+) 0.375 = 0.375
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Light PPC (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Light PPC (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 64 armor points x 1 64.000 = 64.000
Armor Factor Conversion (/) 30 = 2.133
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Final Armor Value: 2
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Convert Structure
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Standard: 8 structure points 8.000 = 8.000
Structure Conversion (/) 10 = 0.800
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with 4 tons of tons of space allocated for infantry transport = IT4
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 3.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.500
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.7 (Wheeled) = 3.400
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 4.400
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 7.700
Final DIR Round to nearest half point = 7.500
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 7.500 = 9.250
Unit's Final Point Value:
Offensive Value = 3.500
Defensive Value (+) 9.250 = 12.750
Agile [3 (TMM) - 1] x 1 (Medium) (+) 2.000 = 14.750
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Final Point Value: 15
Cost Breakdown
Name/Model: Opossum
Technology: Inner Sphere
Tonnage: 20
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (64 pts) 4.0 x 10,000 40,000.00
Internal Structure (Standard) 2.0 x 10,000 (+) 20,000.00 = 60,000.00
Control Components 1 x 10,000 (+) 10,000.00 = 70,000.00
Engine (Fusion) (5,000 x 120 x 20) / 75 (+) 160,000.00 = 230,000.00
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Total Structural Cost 230,000.00
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Weapons and Equipment Cost
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Compartment, Battle Armor (4 ton) 8 x 0 0.00
Light PPC 150,000 (+) 150,000.00 = 150,000.00
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Total Weapons and Equipment Cost 150,000.00
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Combat Vehicle Cost
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Structural Cost 230,000.00
Weapons and Equipment Cost (+) 150,000.00 = 380,000.00
Combat Vehicle Cost Multiplier 1 + (20 / 200) (*) 1.1 = 418,000.00
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Final Combat Vehicle Cost 418,000.00