BattleMech Technical Readout
Name/Model: Tribune A
Designer: jymset
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 50
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3050
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 4,782,250 C-Bills
Battle Value: 1,689
Chassis: Endo Steel
Power Plant: 200 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: Standard
Jump Capacity: 120 meters
Armor: Ferro-Fibrous
Armament:
1 LB 20-X AC
1 Streak SRM 6
2 Medium Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
When the Tribune was spotted in Clan Wolf garrison units throughout the occupation zone in
the early 3050s, it was first labelled the Centurion IIC because of its uncanny similarity
to that design. As its OmniMech status became obvious to Inner Sphere pilots facing it in
several different configurations, it was re-coded Tribune.
However, this design, named the Armiger in Clan space, in reality is not based on the
Centurion, but is a product of uncanny parallel development. One of the first Cloud Cobra
OmniMechs built, it was designed around a wholly humanoid parameter that has since been
abandoned in Clan 'Mech aesthetics. This basic layout, based on a medium chassis of moderate
speed with a large ballistic weapon in its right arm in all configurations, just so happens
to resemble the Centurion, designed some 70 years prior to the Tribune. Yet the Inner Sphere
design was first manufactured some 25 years after the Exodus, ruling out the possibility of
any influence whatsoever.
Capabilities:
Indeed, apart from the huge technology advantage of the Clan design, there is very little
difference between the Tribune and the Centurion. Of course, the Clan design was also an
OmniMech, meaning that the difference would be more felt depending on which configuration
was fielded. But indeed, just as the Centurion, the Tribune is a reliable trooper with
powerful weapon systems and great resilience.
The Primary configuration shows the greatest similarity to the Centurion. Just as its Inner
Sphere doppelganger, it mounts a large ballistic weapon in its right arm – a Gauss
Rifle – and a large LRM launcher in its left torso. The vastly superior range and
power of the Clan systems is augmented by the large ER-Laser mounted in the center torso.
The A configuration mirrors the Prime closely in layout, if not performance. Clearly geared
towards the duels always prevalent in Clan warfare, this 'Mech is incapable of inflicting
damage at distances greater than 360 meters. This is alleviated by the inclusion of jump
jets and the fact that its weapons cause huge damage at closer range, firmly supporting the
theory of it being a duellist.
The next two configurations both seemingly fill a support role, something probably more
related to the utilitarian nature of the base design rather than its intended image. The B
elaborates on the missile capacity, while configuration C drops the torso-mounted weapons of
the multi-purpose Primary configuration for an ERPPC and advanced targeting capacity.
No further configurations of this venerable design are known, though the fact that it still
is common amongst second line units – especially of Clan Wolf – makes it
entirely possible that new variations utilising new cutting-edge technology will soon debut
to the detriment of it Inner Sphere opponents.
Deployment:
The "Armiger" â?? its name as much part of its image as its looks â?? first entered
service with the Cloud Cobraâ??s Josian and Kaâ??an Cloisters, in the 2870s. It
represented the ideal of the crusading knight; a true extension of all virtues most ardently
sought after by the Clan MechWarriors.
At first, this made it a sought after design. Clan Wolf quickly won a furious Trial of
Possession for the manufacturing specification and rights to supplement their heavier and
faster, but vulnerable Woodsman. In the meantime Clans Burrock and Coyote acquired the same
capacities through trade with their allies (Cloud Cobra and Wolf, respectively).
Since its inception, OmniMechs with superior technology have superseded it. Its slow speed
and correspondingly low weight have left it with no real place on the battlefields where
every opposing unit is either faster or heavier, and often both at the same time! This
development led to a high proliferation both across the Toumans. Today, the Tribune mostly
serves as command units in garrison units of most Clans. Some Clans, most noticeably Jade
Falcon, Steel Viper and Ice Hellion, do not field the design; they never showed interest in
the Tribune even in its heyday due to the narrow mission profile that its slow speed
dictated.
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Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 200 Fusion 8.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 2.00
Cockpit: Standard 3.00
Armor Factor: 169 9.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 22
Center Torso (rear): 10
R/L Torso: 12 17
R/L Torso (rear): 7
R/L Arm: 8 16
R/L Leg: 12 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Medium Pulse Lasers CT 2 4.00
2 Jump Jets RT 2 1.00
LB 20-X AC (Ammo 15) RT 3 3.00
2 Jump Jets LT 2 1.00
Streak SRM 6 LT 2 3.00
Streak SRM 6 (Ammo 15) LT 1 1.00
LB 20-X AC RA 9 12.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 2, TMM: 1, MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 4
Specials: CASE, FLK1/1/-
Distribution
Name/Model: Tribune A
Technology: Clan
Tonnage: 50
Configuration: Biped BattleMech
============================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3.LB 20-X AC
4. Hand Actuator 4. Ferro-Fibrous 4.LB 20-X AC
5. Endo Steel 5. Sensors 5.LB 20-X AC
6. Endo Steel 6. Life Support 6.LB 20-X AC
1. Endo Steel 1.LB 20-X AC
2. Endo Steel 2.LB 20-X AC
3. Endo Steel 3.LB 20-X AC
4. Endo Steel 4.LB 20-X AC
5. Endo Steel 5.LB 20-X AC
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. Jump Jet 1. Fusion Engine 1. Jump Jet
2. Jump Jet 2. Fusion Engine 2. Jump Jet
3.Streak SRM 6 3. Fusion Engine 3. LB 20-X AC (Ammo 5)
4.Streak SRM 6 4. Gyro 4. LB 20-X AC (Ammo 5)
5. Streak SRM 6 (Ammo 15) 5. Gyro 5. LB 20-X AC (Ammo 5)
6. Ferro-Fibrous 6. Gyro 6. Ferro-Fibrous
1. Ferro-Fibrous 1. Gyro 1. Ferro-Fibrous
2. Ferro-Fibrous 2. Fusion Engine 2. Ferro-Fibrous
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Fusion Engine 4. Roll Again
5. Roll Again 5. Medium Pulse Laser 5. Roll Again
6. Roll Again 6. Medium Pulse Laser 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5.Double Heat Sink 5.Double Heat Sink
6.Double Heat Sink 6.Double Heat Sink
Battle Value Breakdown
Name/Model: Tribune A
Technology: Clan
Tonnage: 50
Configuration: Biped BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 169 x 2.5 x 1 422.500
Internal Structure (Endo Steel w/ Fusion Engine): 83 x 1.5 x 1 x 1 (+) 124.500 = 547.000
Gyro (Standard): 50 x 0.5 (+) 25.000 = 572.000
Defensive Movement Factor: +2 (*) 1.20 = 686.400
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 686.400
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 4 (Movement) - 16 (Weapons) = 6
Offensive Equipment:
LB 20-X AC 237.000
Streak SRM 6 (+) 118.000 = 355.000
Medium Pulse Laser (+) 111.000 = 466.000
Medium Pulse Laser (+) 111.000 = 577.000
LB 20-X AC (Ammo 5) (+) 30.000 = 607.000
LB 20-X AC (Ammo 5) (+) 30.000 = 637.000
LB 20-X AC (Ammo 5) (+) 30.000 = 667.000
Streak SRM 6 (Ammo 15) (+) 15.000 = 682.000
Total 'Mech Tonnage: (+) 50.000 = 732.000
Speed Factor: 6 (Run) + 2 (Jump) (*) 1.370 = 1,002.840
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,002.840
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 686.400
Offensive Battle Rating: (+) 1,002.840 = 1,689.240
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,689
Alpha Strike Conversion
Name/Model: Tribune A
Technology: Clan
Tonnage: 50
Configuration: Biped BattleMech
=====================================================================================================================
Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
---------------------------------------------------------------------------------------------------------------------
Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
=====================================================================================================================
Convert Movement and Movement Modes
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Ground Movement: 4 (Walk) = 8"
Ground Target Movement Modifier at 8" is 1
Jumping Movement: 4 (Jump) = 8"j
Jumping Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"j
=====================================================================================================================
Determine Short Range Damage Value
---------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
4 (Movement) + 18 (Weapons) - 4 (Base) (-) 18 = 2
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.770 = 0.770
Medium Pulse Laser (+) 0.770 = 1.540
Streak SRM 6 (+) 1.200 = 2.740
LB 20-X AC (+) 1.260 = 4.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 4.0
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Final Short Range Damage Value: 4
=====================================================================================================================
Determine Medium Range Damage Value
---------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
4 (Movement) + 18 (Weapons) - 4 (Base) (-) 18 = 2
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.770 = 0.770
Medium Pulse Laser (+) 0.770 = 1.540
Streak SRM 6 (+) 1.200 = 2.740
LB 20-X AC (+) 1.260 = 4.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 4.0
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Final Medium Range Damage Value: 4
=====================================================================================================================
Determine Long Range Damage Value
---------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
4 (Movement) - 4 (Base) (-) 0 = 20
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
=====================================================================================================================
Convert Armor
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Ferro-Fibrous: 169 armor points x 1 169.000 = 169.000
Armor Factor Conversion (/) 30 = 5.633
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Final Armor Value: 6
=====================================================================================================================
Convert Structure
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Engine: Clan Fusion on a 50 ton BattleMech = 4.0
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Final Structure Value: 4
=====================================================================================================================
Determine Special Abilities
---------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with forward facing Flak-capable weapons = FLK1/1/-
=====================================================================================================================
Determine Point Value
---------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 4 (Short) + 4 (Medium) + 4 (Medium) + 0 (Long) = 12.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 13.000
Overheat Factor 0 (Overheat) (+) 0.000 = 13.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 13.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 2.0 (Non-Vehicle Unit) = 12.000
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 16.000
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 17.600
Final DIR Round to nearest half point = 17.500
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") + 0.5 (Jump-capable) = 1.500
Final DIR Defensive Interaction Rating (+) 17.500 = 19.000
Unit's Final Point Value:
Offensive Value = 13.000
Defensive Value (+) 19.000 = 32.000
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Final Point Value: 32
Cost Breakdown
Name/Model: Tribune A
Technology: Clan
Tonnage: 50
Configuration: Biped BattleMech
========================================================================================================================
Structural Cost
------------------------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): (169 pts) 9.0 x 20,000 180,000.00
Internal Structure (Endo Steel): 50 x 1,600 x 1 (+) 80,000.00 = 260,000.00
Myomer (Standard): 50 x 2,000 (+) 100,000.00 = 360,000.00
Engine (Fusion): (5,000 x 200 x 50) / 75 (+) 666,666.67 = 1,026,666.67
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 1,626,666.67
Cockpit (Standard): 200,000 (+) 200,000.00 = 1,826,666.67
Life Support: 50,000 (+) 50,000.00 = 1,876,666.67
Sensors: 50 x 2,000 (+) 100,000.00 = 1,976,666.67
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 2,036,666.67
Arm Actuators: 50 x ((100 x 2) + (50 x 1) + (80 x 1)) (+) 16,500.00 = 2,053,166.67
Leg Actuators: 50 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 35,000.00 = 2,088,166.67
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Total Structural Cost: 2,088,166.67
========================================================================================================================
Weapons and Equipment Cost
------------------------------------------------------------------------------------------------------------------------
CASE 2 x 50,000 100,000.00
Jump Jets 50 x (4 x 4) x 200 (+) 160,000.00 = 260,000.00
LB 20-X AC 600,000 (+) 600,000.00 = 860,000.00
LB 20-X AC (Ammo 5) [Empty Bin] 0 (+) 0.00 = 860,000.00
LB 20-X AC (Ammo 5) [Empty Bin] 0 (+) 0.00 = 860,000.00
LB 20-X AC (Ammo 5) [Empty Bin] 0 (+) 0.00 = 860,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 920,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 980,000.00
Streak SRM 6 120,000 (+) 120,000.00 = 1,100,000.00
Streak SRM 6 (Ammo 15) [Empty Bin] 0 (+) 0.00 = 1,100,000.00
------------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 1,100,000.00
========================================================================================================================
BattleMech Cost
------------------------------------------------------------------------------------------------------------------------
Structural Cost: 2,088,166.67
Weapons and Equipment Cost: (+) 1,100,000.00 = 3,188,166.67
BattleMech Cost Multiplier: 1 + (50 / 100) (*) 1.50 = 4,782,250.00
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Final BattleMech Cost 4,782,250.00
Member Review - Sleeping Dragon : 01-Feb-2009 23:57
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
Yes indeed. It's either a duelist or a configuration for the desperate moments when fighting enters a built up area. Huge LB-X gun i a threat on it's own right, but Tribune A also packs some backup lasers and SRMs on a jumping chassis jets and enough heat sinks to allow reasonable use of of the guns. I also note that Tribune A should fare well against various BAs
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