Alpha Strike Conversion
Name/Model: Bandit (C) Hovercraft B
Technology: Clan
Tonnage: 50
Configuration: Hover OmniVehicle
===============================================================================================================================================
Determine Unit Type
-----------------------------------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
===============================================================================================================================================
Determine Weight/Size Class
-----------------------------------------------------------------------------------------------------------------------------------------------
Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 2
===============================================================================================================================================
Convert Movement and Movement Modes
-----------------------------------------------------------------------------------------------------------------------------------------------
Ground Movement: 9 (Cruise) = 18"
Hover Motive Type = 18"h
Ground Target Movement Modifier at 18" is 3
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 18"h
===============================================================================================================================================
Determine Short Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
LRM 20 (TU) (+) 1.200 = 1.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.2
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 2
===============================================================================================================================================
Determine Medium Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
LRM 20 (TU) (+) 1.200 = 1.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.2
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 2
===============================================================================================================================================
Determine Long Range Damage Value
-----------------------------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
LRM 20 (TU) (+) 1.200 = 1.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.2
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 2
===============================================================================================================================================
Convert Armor
-----------------------------------------------------------------------------------------------------------------------------------------------
Ferro-Fibrous: 172 armor points x 1 172.000 = 172.000
Armor Factor Conversion (/) 30 = 5.733
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 6
===============================================================================================================================================
Convert Structure
-----------------------------------------------------------------------------------------------------------------------------------------------
Standard: 25 structure points 25.000 = 25.000
Structure Conversion (/) 10 = 2.500
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 3
===============================================================================================================================================
Determine Special Abilities
-----------------------------------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with forward facing weapons capable of firing indirectly = IF1
Unit is equipped with 5 tons of tons of space allocated for infantry transport = IT5
Unit is equipped with forward facing LRMs = LRM1/1/1
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/2)
Unit is equipped with turret mounted weapons capable of firing indirectly = TUR(IF1)
Unit is equipped with turret mounted LRMs = TUR(LRM1/1/1)
===============================================================================================================================================
Determine Point Value
-----------------------------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 2 (Long) = 8.000
Special Ability Factor [IF1] 1 (Ability Rating) (+) 1.000 = 9.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 9.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 1.7 (Hover) = 10.200
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 13.200
Defense Factor 1 + {[3 (18" Move)] x 0.25} (*) 1.750 = 23.100
Final DIR Round to nearest half point = 23.000
Unit's Defensive Value:
Movement Factor 2.25 (0.25 per 2") = 2.250
Final DIR Defensive Interaction Rating (+) 23.000 = 25.250
Unit's Final Point Value:
Offensive Value = 9.000
Defensive Value (+) 25.250 = 34.250
Agile [3 (TMM) - 1] x 2 (Medium) (+) 4.000 = 38.250
-----------------------------------------------------------------------------------------------------------------------------------------------
Final Point Value: 38
Cost Breakdown
Name/Model: Bandit (C) Hovercraft B
Technology: Clan
Tonnage: 50
Configuration: Hover OmniVehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous) (172 pts) 9.0 x 20,000 180,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 230,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 255,000.00
Lift/Dive Equipment 5 x 20,000 (+) 100,000.00 = 355,000.00
Engine (Fusion) (5,000 x 215 x 50) / 75 (+) 716,666.67 = 1,071,666.67
Turret 1.0 x 5,000 (+) 5,000.00 = 1,076,666.67
-------------------------------------------------------------------------------------------------------
Total Structural Cost 1,076,666.67
=======================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
CASE 1 x 50,000 50,000.00
Compartment, Infantry (5 ton) 10 x 0 (+) 0.00 = 50,000.00
LRM 20 250,000 (+) 250,000.00 = 300,000.00
LRM 20 (Ammo 6) [Empty Bin] 0 (+) 0.00 = 300,000.00
LRM 20 (Ammo 6) [Empty Bin] 0 (+) 0.00 = 300,000.00
LRM 20 (Ammo 6) [Empty Bin] 0 (+) 0.00 = 300,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 300,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 1,076,666.67
Weapons and Equipment Cost (+) 300,000.00 = 1,376,666.67
Omni Conversion Cost 1,376,666.67 x 0.25 (+) 344,166.67 = 1,720,833.33
Combat Vehicle Cost Multiplier 1 + (50 / 50) (*) 2 = 3,441,666.67
-------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 3,441,667.00