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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Cargo Tank Heavy, Jump
Designer: MCCurtisDavion3050
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 70
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 9,114,525 C-Bills
Battle Value: 642
Movement Type: Wheeled
Power Plant: 330 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Vehicular
Jump Capacity: 120 meters
Armor: Heavy Ferro-Fibrous
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 7.00
Engine: 330 XL 19.00
Cruising MP: 5
Flanking MP: 8
Jumping MP: 4
Heat Sinks (Single): 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 208 10.50
Type: Heavy Ferro-Fibrous
Armor
Value
Front: 60
R/L Side: 52
Rear: 44
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Weapons and Ammo Location Tonnage
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2 Cargo Containers Body 20.00
Cargo, Standard (6 tons) Body 6.00
Vehicular Jump Jet Body 4.00
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Alpha Strike Statistics
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Point Value (PV): 28
TP: CV, SZ: 3, TMM: 2, MV: 10"w/8"j
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 7, Structure (S): 3
Specials: CT26, ENE, JMPW1, SRCH
Distribution
Name/Model: Cargo Tank Heavy, Jump
Technology: Inner Sphere
Tonnage: 70
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Vehicular Jump Jet 1. Empty
2. Cargo Container
3. Cargo Container
4. Cargo, Standard (6 ton)
5. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Cargo Tank Heavy, Jump
Technology: Inner Sphere
Tonnage: 70
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Heavy Ferro-Fibrous): 208 x 2.5 x 1 520.000
Internal Structure (Standard): 28 x 1.5 x 1 (+) 42.000 = 562.000
Unit Type Modifier: Wheeled (*) 0.80 = 449.600
Defensive Movement Factor: +3 (*) 1.30 = 584.480
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Final Defensive Battle Rating: 584.480
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Offensive Battle Rating
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Total Vehicle Tonnage: 70 / 2 (+) 35.000 = 35.000
Speed Factor: 8 (Flank) + 2 (Jump) (*) 1.630 = 57.050
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Final Offensive Battle Rating: 57.050
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Combat Vehicle Battle Value
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Defensive Battle Rating: 584.480
Offensive Battle Rating: (+) 57.050 = 641.530
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Final BattleMech Battle Value: 642
Alpha Strike Conversion
Name/Model: Cargo Tank Heavy, Jump
Technology: Inner Sphere
Tonnage: 70
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 70 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Wheeled Motive Type = 10"w
Ground Target Movement Modifier at 10" is 2
Jumping Movement: 4 (Jump) = 8"j
Jumping Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 10"w/8"j
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Heavy Ferro-Fibrous: 208 armor points x 1 208.000 = 208.000
Armor Factor Conversion (/) 30 = 6.933
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Final Armor Value: 7
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Convert Structure
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Standard: 28 structure points 28.000 = 28.000
Structure Conversion (/) 10 = 2.800
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Final Structure Value: 3
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Determine Special Abilities
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Unit is equipped with 26 tons of Cargo = CT26
Unit contains no explosive components = ENE
Jumping TMM is 1 less than Ground TMM = JMPW1
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 7 (Armor) x 1.7 (Wheeled) = 11.900
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 14.900
Defense Factor 1 + {[2 (10" Move) + 1 (Jump)] x 0.25} (*) 1.750 = 26.075
Final DIR Round to nearest half point = 26.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") + 0.5 (Jump-capable) = 1.750
Final DIR Defensive Interaction Rating (+) 26.000 = 27.750
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 27.750 = 27.750
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Final Point Value: 28
Cost Breakdown
Name/Model: Cargo Tank Heavy, Jump
Technology: Inner Sphere
Tonnage: 70
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Heavy Ferro-Fibrous) (208 pts) 10.5 x 25,000 262,500.00
Internal Structure (Standard) 7.0 x 10,000 (+) 70,000.00 = 332,500.00
Control Components 3.5 x 10,000 (+) 35,000.00 = 367,500.00
Engine (XL) (20,000 x 330 x 70) / 75 (+) 6,160,000.00 = 6,527,500.00
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Total Structural Cost 6,527,500.00
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Weapons and Equipment Cost
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Cargo Container 0 0.00
Cargo Container 0 (+) 0.00 = 0.00
Cargo, Standard (6 ton) 12 x 0 (+) 0.00 = 0.00
Vehicular Jump Jets 70 x (4 x 4) x 200 (+) 224,000.00 = 224,000.00
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Total Weapons and Equipment Cost 224,000.00
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Combat Vehicle Cost
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Structural Cost 6,527,500.00
Weapons and Equipment Cost (+) 224,000.00 = 6,751,500.00
Combat Vehicle Cost Multiplier 1 + (70 / 200) (*) 1.35 = 9,114,525.00
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Final Combat Vehicle Cost 9,114,525.00