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Design Overview
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Combat Vehicle Technical Readout
Name/Model: J-27 Ordnance Transport
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3039 Unabridged
Record Sheets: 3039 (HeavyMetal)
Technology: Inner Sphere
Technology Rating: D
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Star League / 2650
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 39,417 C-Bills
Battle Value: 47
Movement Type: Tracked
Power Plant: 50 Internal Combustion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: StarSlab/1
Armament:
1 SperryBrowning Machine Gun
Manufacturer: Acme Widgets
Primary Factory: Zollikofen
Communications: Tandy A-100
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 50 Internal Combustion 3.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 8 0.50
Type: Standard
Armor
Value
Front: 2
R/L Side: 1
Rear: 2
Turret: 2
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Weapons and Ammo Location Tonnage
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Machine Gun Turret 0.50
Trailer Hitch Rear 0.00
Cargo, Standard (3 tons) Body 3.00
Machine Gun (Ammo 200) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 2
TP: CV, SZ: 1, TMM: 2, MV: 10"t
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 0, Structure (S): 1
Specials: CT3, EE, HTC, SRCH, TUR(0*/-/-)
Distribution
Name/Model: J-27 Ordnance Transport
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Cargo, Standard (3 ton) 1. Empty 1. Machine Gun
2. Machine Gun (Ammo 200) 2. Empty
3. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: J-27 Ordnance Transport
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 8 x 2.5 x 1 20.000
Internal Structure (Standard): 5 x 1.5 x 1 (+) 7.500 = 27.500
Unit Type Modifier: Tracked (*) 0.90 = 24.750
Defensive Movement Factor: +3 (*) 1.30 = 32.175
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Final Defensive Battle Rating: 32.175
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Offensive Battle Rating
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Offensive Equipment:
Machine Gun 5.000
Machine Gun (Ammo 200) (+) 1.000 = 6.000
Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 11.000
Speed Factor: 8 (Flank) (*) 1.370 = 15.070
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Final Offensive Battle Rating: 15.070
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Combat Vehicle Battle Value
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Defensive Battle Rating: 32.175
Offensive Battle Rating: (+) 15.070 = 47.245
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Final BattleMech Battle Value: 47
Alpha Strike Conversion
Name/Model: J-27 Ordnance Transport
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Machine Gun (TU) (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 8 armor points x 1 8.000 = 8.000
Armor Factor Conversion (/) 30 = 0.267
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Final Armor Value: 0
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Convert Structure
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Standard: 5 structure points 5.000 = 5.000
Structure Conversion (/) 10 = 0.500
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with 3 tons of Cargo = CT3
Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/-/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 0 (Armor) x 1.8 (Tracked) = 0.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 1.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 1.200
Final DIR Round to nearest half point = 1.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 1.000 = 2.250
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 2.250 = 2.750
Brawler 2.75 (Subtotal) * 0.25 (6 to 10" Move; Short-only) (-) 0.500 = 2.250
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Final Point Value: 2
Cost Breakdown
Name/Model: J-27 Ordnance Transport
Technology: Inner Sphere
Tonnage: 10
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (8 pts) 0.5 x 10,000 5,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 15,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 20,000.00
Engine (Internal Combustion) (1,250 x 50 x 10) / 75 (+) 8,333.33 = 28,333.33
Turret 0.5 x 5,000 (+) 2,500.00 = 30,833.33
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Total Structural Cost 30,833.33
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Weapons and Equipment Cost
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Cargo, Standard (3 ton) 6 x 0 0.00
Machine Gun 5,000 (+) 5,000.00 = 5,000.00
Machine Gun (Ammo 200) [Empty Bin] 0 (+) 0.00 = 5,000.00
Trailer Hitch 0 (+) 0.00 = 5,000.00
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Total Weapons and Equipment Cost 5,000.00
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Combat Vehicle Cost
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Structural Cost 30,833.33
Weapons and Equipment Cost (+) 5,000.00 = 35,833.33
Combat Vehicle Cost Multiplier 1 + (10 / 100) (*) 1.1 = 39,416.67
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Final Combat Vehicle Cost 39,417.00