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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Reaver RVR-02
Designer:           Looter
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         9,456,667 C-Bills
Battle Value:       2,408

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Ultra AC/20
    2 Gauss Rifles
    1 LB 20-X AC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    This version of the Reaver was more of an attempt to utilize differering firing modes and
    keep the heat down in one stroke.  Still used only for secondline pilots to protect dropship
    ports from attacks this is never far from a place to reload since its ammo dependancy is
    well marked upon.  These are really just a barely mobile gun turret.

Capabilities:
    Changing out one Ultra AC 20 for a LBX 20 has given the pilots a fair bit more variety.  Now
    with a greater ability to destroy incoming elementals as well as fire more consistently
    without severe overheating this was a simple and effective trade out.

Deployment:
    This varient is a Blood Spirit version only as it is difficult to identify the differences
    between the original and this one.  Still only deployed at drop ports these are also placed
    in large mech production facilities as the Blood Spirit paranoia seems to be spilling over
    into more of their war preparations.  The fortification of many blood spirit dropports is an
    interesting development because it seems to indicate a fear of invasion by either a clan or
    an innersphere power.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  280                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             37       
    Center Torso (rear):                               9       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21            37/36     

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Gauss Rifle (Ammo 16)                                     RT                2          2.00             
Ultra AC/20                                               RT                8         12.00             
Gauss Rifle (Ammo 16)                                     LT                2          2.00             
LB 20-X AC                                                LT                9         12.00             
Gauss Rifle                                               RA                6         12.00             
Ultra AC/20 (Ammo 20)                                     RA                4          4.00             
Gauss Rifle                                               LA                6         12.00             
LB 20-X AC (Ammo 15)                                      LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 7 / (M) 8 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 8
Specials: CASE, FLK1/1/-