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Combat Vehicle Technical Readout
Name/Model: Monitor Naval Vessel (Long Tom)
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 75
Role: Juggernaut
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2910
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 1,283,906 C-Bills
Battle Value: 837
Movement Type: Naval (Displacement Hull)
Power Plant: (various brands) 195 Internal Combustion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: ArcShield Maxi II
Armament:
1 Armstrong Industries Long Tom
3 Harvester 2k SRM 2s
Manufacturer: Nav Hull
Primary Factory: New Samarkand
Communications: Various
Targeting & Tracking: Various
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Overview:
To turn the Monitor into an artillery support unit some users of this common naval vessel
modified it to carry a massive Long Tom artillery.
Capabilities:
With its new main weapon the monitor now has tremendous range. As this units are mostly used
on rivers and coastal waters, the gunners rarely have a proper line-of-sight and so they
operate closely with spotters like the ground units, which the Monitor should support, or
aerial reconnaissance (helicopters, planes of some sort or even satellites).
To mount the massive gun and a minimum of shells for it the infantry compartment is reduced
to a halfton of standard cargo space, mostly used for spare parts or some more shells (that
would have to be loaded into the magazines before they could be used).
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Equipment Mass
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Internal Structure: Standard 7.50
Engine: 195 Internal Combustion 16.00
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 0 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 3.00
Armor Factor: 128 8.00
Type: Standard
Armor
Value
Front: 22
R/L Side: 22
Rear: 22
Turret: 40
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Weapons and Ammo Location Tonnage
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SRM 2 Right Side 1.00
SRM 2 Left Side 1.00
Long Tom Turret 30.00
SRM 2 Rear 1.00
Cargo, Standard (0.5 tons) Body 0.50
Long Tom (Ammo 10) Body 2.00
SRM 2 (Ammo 50) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 42
TP: CV, SZ: 3, TMM: 1, MV: 6"n
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 4, Structure (S): 4
Specials: ARTLT-1, CT0.5, EE, REAR0*/0*/-, SRCH, TUR(ARTLT-1)
Distribution
Name/Model: Monitor Naval Vessel (Long Tom)
Technology: Inner Sphere
Tonnage: 75
Configuration: Naval (Displacement Hull) Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. SRM 2 1. SRM 2 (Ammo 50) 1. SRM 2 1. Long Tom
2. Empty 2. Long Tom (Ammo 5) 2. Empty 2. Empty
3. Long Tom (Ammo 5)
4. Cargo, Standard (0.5 ton)
5. Empty
Rear
1. SRM 2
2. Empty
Battle Value Breakdown
Name/Model: Monitor Naval Vessel (Long Tom)
Technology: Inner Sphere
Tonnage: 75
Configuration: Naval (Displacement Hull) Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 128 x 2.5 x 1 320.000
Internal Structure (Standard): 40 x 1.5 x 1 (+) 60.000 = 380.000
Unit Type Modifier: Naval (Displacement Hull) (*) 0.60 = 228.000
Defensive Movement Factor: +2 (*) 1.20 = 273.600
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Final Defensive Battle Rating: 273.600
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Offensive Battle Rating
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Offensive Equipment:
Long Tom 368.000
Long Tom (Ammo 5) (+) 46.000 = 414.000
Long Tom (Ammo 5) (+) 46.000 = 460.000
SRM 2 (+) 21.000 = 481.000
SRM 2 (+) 21.000 = 502.000
SRM 2 (+) 21.000 = 523.000
SRM 2 (Ammo 50) (+) 3.000 = 526.000
Total Vehicle Tonnage: 75 / 2 (+) 37.500 = 563.500
Speed Factor: 5 (Flank) (*) 1.000 = 563.500
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Final Offensive Battle Rating: 563.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 273.600
Offensive Battle Rating: (+) 563.500 = 837.100
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Final BattleMech Battle Value: 837
Alpha Strike Conversion
Name/Model: Monitor Naval Vessel (Long Tom)
Technology: Inner Sphere
Tonnage: 75
Configuration: Naval (Displacement Hull) Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 75 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 3 (Cruise) = 6"
Naval (Surface) Motive Type = 6"n
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"n
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
SRM 2 (+) 0.200 = 0.400
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
SRM 2 (+) 0.200 = 0.400
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Medium Range Damage Value: 0*
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 128 armor points x 1 128.000 = 128.000
Armor Factor Conversion (/) 30 = 4.267
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Final Armor Value: 4
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Convert Structure
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Standard: 40 structure points 40.000 = 40.000
Structure Conversion (/) 10 = 4.000
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Final Structure Value: 4
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Determine Special Abilities
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Unit is equipped with one Long Tom (TU) = ARTLT-1
Unit is equipped with 0.5 tons of Cargo = CT0.5
Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with rearward facing weapons = REAR0*/0*/-
Unit is a Combat Vehicle = SRCH
Unit is equipped with 1 turret mounted Long Tom (TU) = TUR(ARTLT-1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0.5 (Medium) + 0.5 (Medium) + 0 (Long) = 1.500
Special Ability Factor [ARTLT] 6 x 3 (Inner) + 3 x 1 (Outer) + 3 x 2 (6" AoE) (+) 27.000 = 28.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 28.500
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.8 (Naval (Displacement Hull)) = 7.200
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 11.200
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 12.320
Final DIR Round to nearest half point = 12.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 12.500 = 13.250
Unit's Final Point Value:
Offensive Value = 28.500
Defensive Value (+) 13.250 = 41.750
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Final Point Value: 42
Cost Breakdown
Name/Model: Monitor Naval Vessel (Long Tom)
Technology: Inner Sphere
Tonnage: 75
Configuration: Naval (Displacement Hull) Combat Vehicle
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Structural Cost
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Armor (Standard) (128 pts) 8.0 x 10,000 80,000.00
Internal Structure (Standard) 7.5 x 10,000 (+) 75,000.00 = 155,000.00
Control Components 4 x 10,000 (+) 40,000.00 = 195,000.00
Engine (Internal Combustion) (1,250 x 195 x 75) / 75 (+) 243,750.00 = 438,750.00
Turret 3 x 5,000 (+) 15,000.00 = 453,750.00
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Total Structural Cost 453,750.00
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Weapons and Equipment Cost
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Cargo, Standard (0.5 ton) 1 x 0 0.00
Long Tom 450,000 (+) 450,000.00 = 450,000.00
Long Tom (Ammo 5) [Empty Bin] 0 (+) 0.00 = 450,000.00
Long Tom (Ammo 5) [Empty Bin] 0 (+) 0.00 = 450,000.00
SRM 2 10,000 (+) 10,000.00 = 460,000.00
SRM 2 10,000 (+) 10,000.00 = 470,000.00
SRM 2 10,000 (+) 10,000.00 = 480,000.00
SRM 2 (Ammo 50) [Empty Bin] 0 (+) 0.00 = 480,000.00
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Total Weapons and Equipment Cost 480,000.00
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Combat Vehicle Cost
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Structural Cost 453,750.00
Weapons and Equipment Cost (+) 480,000.00 = 933,750.00
Combat Vehicle Cost Multiplier 1 + (75 / 200) (*) 1.375 = 1,283,906.25
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Final Combat Vehicle Cost 1,283,906.00