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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Alamo
Designer:           Starbuck
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         6,797,875 C-Bills
Battle Value:       1,656

Chassis:              Standard
Power Plant:          225 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    2 Light Gauss Rifles
    2 Large Lasers
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Commander of the Free Company merc unit commissioned this mech to suppliment his forces
    after a fight against the Clans. This is based on the ancient Rifleman mech, but has been
    increased in weight and hopefully capabilities.

Capabilities:
    The main weapons are the twin light Gauss rifles, which are used to reach out and touch the
    enemy. Backing this up is two large lasers and two ER Mediums and the same fire and control
    system that the rifleman uses for anti aircraft fire. The theory is that the gauss rifles
    can chip away at the armour and the lasers can then punch through the weakened areas. Some
    critics have pointed out that the clans can out gun this mech at this weight class. The Free
    Company however are optimistic that this mech will be a good scout mech killer and can hold
    its own against other inner sphere mechs.

Deployment:
    At the moment, this mech is undergoing extreme testing against Wolf's Dragoons. The Dragoons
    allowed this on the condition that at least two lances of this mech will be sold to them if
    it passes the trails.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  205                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             27       
    Center Torso (rear):                               5       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           RT                1          1.00             
Light Gauss Rifle (Ammo 16)                               RT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
Light Gauss Rifle (Ammo 16)                               LT                1          1.00             
Large Laser                                               RA                2          5.00             
Light Gauss Rifle                                         RA                5         12.00             
Large Laser                                               LA                2          5.00             
Light Gauss Rifle                                         LA                5         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: