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Member Review - Rudel Gurken : 05-Dec-2018 04:25 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
What have they done to the Commando? On the plus-side: some more firepower and better anti-infantry capability. On the minus-side: armor is too low now, heat-problems, ammo-bin is too small (maybe not for it´s dead after 7 round´s anyway).
Maybe this is good for infantry-busting while being out of range for them. It can swat whole platoons with ease but in return even a rifle platoon can severly damage it (don´t even think about a SRM-platoon). |
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Member Review - Sleeping Dragon : 13-May-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
A poor relative to 2D model. Trading ammo for bigger SRM would make a sense with the clans, but with that flamer (probably sitting in giant hole where the armor had been before the refit work was made) it looses too much. This mech must get close to the enemy and that is too dangerous with armor that has trouble when trying to stop a medium laser. As someone already mentioned, this mech will probably perform well as an ambusher. When the enemy appears in range this mech fires everything it has and hopes that it's armor will last long enough to empty the ammo bin and than die miserable death, because it's probably beyond repair. |
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Member Review - House Calderon 1 : 20-Feb-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
Um...yeah...
Bladewind has got this one nailed. Get rid of the worthless flamer and give me my armor back. 1 ton of ammo for the SRM-6's wont last long...figure you have 8 rounds of fire really. Not many games need to go that long, but Id rather have the original Commando. |
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Member Review - bladewind : 20-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Ditch the flamer and put back the armor. There u will have a dual SRM6 packin monster that will eat other lights for lunch.
The Com really needs the armor, especially since it engages at point blank ranges. |
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Member Review - Gunslinger Patch : 18-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
0.50 |
| Comment: |
The weapons look nice, but at the cost of making the armor too thin. the arms can't even take 1 medium laser hit and a 10 point hit to the L toso takes out the whole torso and the left arm (with laser) arm falls off too. Such a hit in the right torso and the mech goes boom.
Also, it can shoot that cloud of SRMs 7 1/2 times before it is out of ammo and reduced to half the firepower of a stinger. The flamer looks threatening, but it hasn't got the armor to take hits even from infantry.
And in campaign terms, if supply is short, this thing is out of the fight in short order. |
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