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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Heavy troop transport 120
Designer: Lightpheonix618
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 100
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,875,000 C-Bills
Battle Value: 1,322
Movement Type: Tracked
Power Plant: 300 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Standard
Armament:
3 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 Fusion 28.50
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 10 0.00
Control Equipment: 5.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 390 24.50
Type: Standard
Armor
Value
Front: 127
R/L Side: 97
Rear: 69
Turret: 0
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Weapons and Ammo Location Tonnage
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3 Medium Lasers Turret 3.00
Bay, Infantry (Motorized) (120 troopers) Rear 28.00
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Alpha Strike Statistics
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Point Value (PV): 38
TP: CV, SZ: 4, TMM: 1, MV: 6"t
Damage: (S) 2 / (M) 2 / (L) 0
Armor (A): 13, Structure (S): 5
Specials: ENE, IT28, SRCH, TUR(2/2/-)
Distribution
Name/Model: Heavy troop transport 120
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. Medium Laser
2. Medium Laser
3. Medium Laser
4. Empty
Rear
1. Bay, Infantry (Motorized) (120 troopers)
2. Empty
Battle Value Breakdown
Name/Model: Heavy troop transport 120
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 390 x 2.5 x 1 975.000
Internal Structure (Standard): 50 x 1.5 x 1 (+) 75.000 = 1,050.000
Unit Type Modifier: Tracked (*) 0.90 = 945.000
Defensive Movement Factor: +2 (*) 1.20 = 1,134.000
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Final Defensive Battle Rating: 1,134.000
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Offensive Battle Rating
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Offensive Equipment:
Medium Laser 46.000
Medium Laser (+) 46.000 = 92.000
Medium Laser (+) 46.000 = 138.000
Total Vehicle Tonnage: 100 / 2 (+) 50.000 = 188.000
Speed Factor: 5 (Flank) (*) 1.000 = 188.000
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Final Offensive Battle Rating: 188.000
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Combat Vehicle Battle Value
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Defensive Battle Rating: 1,134.000
Offensive Battle Rating: (+) 188.000 = 1,322.000
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Final BattleMech Battle Value: 1,322
Alpha Strike Conversion
Name/Model: Heavy troop transport 120
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Cruise) = 6"
Tracked Motive Type = 6"t
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Medium Laser (TU) (+) 0.500 = 1.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.5
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Medium Laser (TU) (+) 0.500 = 1.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.5
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 390 armor points x 1 390.000 = 390.000
Armor Factor Conversion (/) 30 = 13.000
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Final Armor Value: 13
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Convert Structure
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Standard: 50 structure points 50.000 = 50.000
Structure Conversion (/) 10 = 5.000
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Final Structure Value: 5
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with 28 tons of tons of space allocated for infantry transport = IT28
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/-)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 0 (Long) = 6.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 6.000
Defensive Interaction Rating:
Armor Factor 13 (Armor) x 1.8 (Tracked) = 23.400
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 28.400
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 31.240
Final DIR Round to nearest half point = 31.000
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 31.000 = 31.750
Unit's Final Point Value:
Offensive Value = 6.000
Defensive Value (+) 31.750 = 37.750
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Final Point Value: 38
Cost Breakdown
Name/Model: Heavy troop transport 120
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (390 pts) 24.5 x 10,000 245,000.00
Internal Structure (Standard) 10.0 x 10,000 (+) 100,000.00 = 345,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 395,000.00
Engine (Fusion) (5,000 x 300 x 100) / 75 (+) 2,000,000.00 = 2,395,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 2,397,500.00
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Total Structural Cost 2,397,500.00
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Weapons and Equipment Cost
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Bay, Infantry (Motorized) (120 troopers) 28 x 15000 420,000.00
Medium Laser 40,000 (+) 40,000.00 = 460,000.00
Medium Laser 40,000 (+) 40,000.00 = 500,000.00
Medium Laser 40,000 (+) 40,000.00 = 540,000.00
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Total Weapons and Equipment Cost 540,000.00
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Combat Vehicle Cost
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Structural Cost 2,397,500.00
Weapons and Equipment Cost (+) 540,000.00 = 2,937,500.00
Combat Vehicle Cost Multiplier 1 + (100 / 100) (*) 2 = 5,875,000.00
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Final Combat Vehicle Cost 5,875,000.00