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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Heavy troop transport 21
Designer: Lightpheonix618
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,115,000 C-Bills
Battle Value: 1,316
Movement Type: Tracked
Power Plant: 300 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Standard
Armament:
1 Light PPC
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 Fusion 28.50
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 10 0.00
Control Equipment: 5.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 390 24.50
Type: Standard
Armor
Value
Front: 127
R/L Side: 97
Rear: 69
Turret: 0
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Weapons and Ammo Location Tonnage
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Light PPC w/ Capacitor Turret 4.00
Bay, Infantry (Mechanized) (21 troopers) Rear 24.00
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Alpha Strike Statistics
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Point Value (PV): 35
TP: CV, SZ: 4, TMM: 1, MV: 6"t
Damage: (S) 0* / (M) 1 / (L) 1
Armor (A): 13, Structure (S): 5
Specials: ENE, IT24, SRCH, TUR(0*/1/1)
Distribution
Name/Model: Heavy troop transport 21
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. Light PPC
2. Empty
Rear
1. Bay, Infantry (Mechanized) (21 troopers)
2. Empty
Battle Value Breakdown
Name/Model: Heavy troop transport 21
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 390 x 2.5 x 1 975.000
Internal Structure (Standard): 50 x 1.5 x 1 (+) 75.000 = 1,050.000
Unit Type Modifier: Tracked (*) 0.90 = 945.000
Defensive Movement Factor: +2 (*) 1.20 = 1,134.000
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Final Defensive Battle Rating: 1,134.000
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Offensive Battle Rating
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Offensive Equipment:
Light PPC w/ Capacitor 132.000
Total Vehicle Tonnage: 100 / 2 (+) 50.000 = 182.000
Speed Factor: 5 (Flank) (*) 1.000 = 182.000
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Final Offensive Battle Rating: 182.000
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Combat Vehicle Battle Value
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Defensive Battle Rating: 1,134.000
Offensive Battle Rating: (+) 182.000 = 1,316.000
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Final BattleMech Battle Value: 1,316
Alpha Strike Conversion
Name/Model: Heavy troop transport 21
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Cruise) = 6"
Tracked Motive Type = 6"t
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Light PPC w/ Capacitor (TU) (+) 0.375 = 0.375
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Light PPC w/ Capacitor (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Light PPC w/ Capacitor (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 390 armor points x 1 390.000 = 390.000
Armor Factor Conversion (/) 30 = 13.000
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Final Armor Value: 13
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Convert Structure
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Standard: 50 structure points 50.000 = 50.000
Structure Conversion (/) 10 = 5.000
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Final Structure Value: 5
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with 24 tons of tons of space allocated for infantry transport = IT24
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/1/1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 3.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.500
Defensive Interaction Rating:
Armor Factor 13 (Armor) x 1.8 (Tracked) = 23.400
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 28.400
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 31.240
Final DIR Round to nearest half point = 31.000
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 31.000 = 31.750
Unit's Final Point Value:
Offensive Value = 3.500
Defensive Value (+) 31.750 = 35.250
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Final Point Value: 35
Cost Breakdown
Name/Model: Heavy troop transport 21
Technology: Inner Sphere
Tonnage: 100
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (390 pts) 24.5 x 10,000 245,000.00
Internal Structure (Standard) 10.0 x 10,000 (+) 100,000.00 = 345,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 395,000.00
Engine (Fusion) (5,000 x 300 x 100) / 75 (+) 2,000,000.00 = 2,395,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 2,397,500.00
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Total Structural Cost 2,397,500.00
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Weapons and Equipment Cost
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Bay, Infantry (Mechanized) (21 troopers) 24 x 15000 360,000.00
Light PPC 150,000 (+) 150,000.00 = 510,000.00
PPC Capacitor 150,000 (+) 150,000.00 = 660,000.00
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Total Weapons and Equipment Cost 660,000.00
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Combat Vehicle Cost
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Structural Cost 2,397,500.00
Weapons and Equipment Cost (+) 660,000.00 = 3,057,500.00
Combat Vehicle Cost Multiplier 1 + (100 / 100) (*) 2 = 6,115,000.00
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Final Combat Vehicle Cost 6,115,000.00