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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Big-O BG-0
Designer:           spectre
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Star League / 2750
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,036,000 C-Bills
Battle Value:       2,027

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 PPCs
    2 Autocannon/10s
    1 Medium Laser
    3 LRM 5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    the Big-O was an atempt by the star leage to make an assalt mech focused on brawling but
    capable of defending itself in a fire fight so far only one BG-0 modle has been recovered so
    it is believed to be only a prototype it is posible that its sheer size and complex internal
    structure made it impossible to mass produce at the time

Capabilities:
    as it was built for brawling the Big-O's hands are massive, capably of tossing light mechs
    like wasps as though they were a rag doll. the BG-0's armament is place almost entirely in
    its torso so as to leave the arms free to do what they to best. autocannons increase the
    big-0 close rang capabilities. the ppcs and LRMs give it long range punch that can criple
    smaller mechs. and a medium laser was added to fill space more than anything else.

Deployment:
    only one big o existes and it it curently piloted by a roger smith. in the solaris 7
    gladiatorial mech matches and is so far undefeated which is a good theing because at this
    time it seems asthough not even the BG-0's techs could repair it if its intenal sructure was
    damaged

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
LRM 5                                                     CT                1          2.00             
Autocannon/10                                             RT                7         12.00             
Autocannon/10 (Ammo 10)                                   RT                1          1.00             
LRM 5                                                     RT                1          2.00             
PPC                                                       RT                3          7.00             
Autocannon/10                                             LT                7         12.00             
Autocannon/10 (Ammo 10)                                   LT                1          1.00             
LRM 5                                                     LT                1          2.00             
PPC                                                       LT                3          7.00             
LRM 5 (Ammo 24)                                           RL                1          1.00             
LRM 5 (Ammo 24)                                           LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 51
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: AC2/2/-, IF1