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Member Review - Knightrunner : 09-Aug-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
A mech that can overheat by 6 _without firing a weapon_! It's speed and stealth capabilities should allow it to close or break off without any trouble. But that's about it. In order to use its probe, C3 link, or 4 ER lasers it must turn the armor off and get close to an enemy- which this cannot afford. If the extra electronic goodies were removed, this could downgrade to a regular XL and add a few more heat sinks. As it is: too much heat to fire the weapons with stealth on, too vulnerable to ever turn the stealth off. |
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Member Review - mud : 25-Jan-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
This is basically a pimped-out Spider. Very mobile and hard to kill, but also EXTREMELY expensive. As a scout it can basically do anything, and it will be dangerous in a firefight as well, although at a certain point this 'mech will have to withdraw rather than risk further damage, given its expense and the fragility of an XXL engine. |
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Member Review - Motown Scrapper : 01-Dec-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
Interesting design. You have a tough shell, but once it gets breached...messy. Impressive electronics package, stealth TAG, C3i and beagle make it great for calling in fire from other units, but you have a real hot monster. Once you have to defend yourself you will have problems and once the armour gets breached the get MUCH worse. You have a nice mobile mech but it is VERY fragile once the armour is breached more so than most mechs. |
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Member Review - Rudel Gurken : 11-Nov-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
A near perfect scout with all the necessary electronic stuff and sufficient firepower!
Speed and armor will protect its delicate interior (Composite and XXL engine will lead to a quick disable once the armor is gone!).
For even more protection in tight situations it can activate its stealth.
Two things will prevent a 5 on this one:
1st.: Due to the XXL alphastriking will be hot and using stealth will worsen the situation by far!
2nd.: You can buy a company of low tech or two lances of higher tech Lights for one of these!!!!!!! |
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Member Review - Sleeping Dragon : 10-Nov-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
On first glance it looks nice, but the mech has serious heat problems. The lasers alone produce 20 heat points, Stealth (makes C3 useless, so it will be engaged only as you close) and JJs can easily tax the DHSs too. Remember that XXL engine produces much more heat! (2 standing, 4 walking, 6 running and JJs double! (min 6)) so it cannot use even half of options it has. And it's too expensive. Sorry, but I cannot give it good rating. |
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