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                 BattleMech Technical Readout

Name/Model:         Retalisator RT-10
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,401,173 C-Bills
Battle Value:       1,091

Chassis:              Foundation Type 15 
Power Plant:          Core Tek 220 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 50 
    Jump Capacity:    120 meters
Armor:                Maximillian 40
Armament:             
    1 Defiance Killer Autocannon/10
    2 Defiance B3M Medium Lasers
    1 Holly SRM 2
Manufacturer:         Defiance Industries
    Primary Factory:  Hesperus II
Communications:       Neil 2000
Targeting & Tracking: RCA Instatrac Mark IV

================================================================================================
Overview:
    The RT-10 Retalisator was in production at Hesperus II for one month as informations about
    the first unlocked technical data from the Gray Death Memory Core reached Defiance
    Industries.
    
    M. Gollub, designer of the RT-10, soon had been told to do an upgrade with the new
    technology. After two month of designing he came up with the plans of the RT-16.
    
    As soon as high-tech equipment reached Hesperus the production-line was altered to switch
    production to the new model.

Capabilities:
    The RT-10 carried an AC/10 with 20 shots and an SRM-2. It had 10,5 tons of standard armor
    and 13 standard heatsinks.

Deployment:
    The RT-10 can be seen in small numbers with militias and units near the periphery.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     220 Fusion                10.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             27       
    Center Torso (rear):                               6       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             17       
    R/L Leg:                           13             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 2                                                     CT                1          1.00             
SRM 2 (Ammo 50)                                           CT                1          1.00             
Autocannon/10 (Ammo 20)                                   RT                2          2.00             
Jump Jet                                                  RT                1          0.50             
Medium Laser                                              RT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Medium Laser                                              LT                1          1.00             
Autocannon/10                                             RA                7         12.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 30
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: AC1/1/-