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Member Review - Rudel Gurken : 04-Dec-2018 14:19 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A Mech that is good in doing what it was constructed for but in nothing more. In urban environment and woodlands this will give you a bad day but in more open terrain it´s doomed. It´s a sort of sitting duck but one that carries a heavy cannon. Keep it besides a Level-2-building at all time to be able to jump into cover.
You want to know what the heatsink is for? Imagine an Urbie "running" down a narrow street and blasting away with it´s big-bore-gun while standing in flames from an inferno-hit. ;) |
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Member Review - Wanallo : 01-Apr-2011 15:13 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
A great piece of fluff work by the creators. In practice, not that great.
Even its low battle value doesn't truly save it, although you can get three of these for your average heavy/assault mech, the three still would not stand up to one!
Does make a great enemy to fight in a campaign though :) |
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Member Review - Knightrunner : 06-Dec-2008 16:33 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
I have to rate this one much higher than it deserves because it's just so colorful. It really can handle mechs it's own size with ease and can absorb a lot of damage (for a 30 tonner). But it's definitely overspecialized and completely useless in an offensive role. As a side story, my proudest Battletech moment must be taking down a Cauldron-Born with a lone Urbie. Bless his stumpy little legs, but that little fella managed to jump out of a blazing forest fire (thank you 11th heat sink!) and DFA a clan omni more than twice his size. It doesn't pay to underestimate the Trashcan of Doom! |
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Member Review - tom kazansky : 12-Jan-2007 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
Ah the good ol' Urbanmech, the Inner Sphere's crappiest design. Just the sight of this mech alone probably gave the clans the confidence that they could invade and defeat the Inner Sphere. In case you've never seen one, the Urbanmech presents an intimidating sight. Imagine R2D2 if he was somehow made into a battlemech, or a walking trash can. The urbanmech has the exact same combat utility as the SRM carrier: hide it (or them) somewhere, hope the enemy doesn't discover you, and ambush them with your disposable unit. However unless you opponent is an idiot or you spring the mother of all traps this mech is basically just target practice for the enemy. |
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Member Review - Sleeping Dragon : 03-Jun-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I'm not sure if this can be considered a real battlemech, but it has it's uses. It's super-slow, but JJs allow it to move around thickly packed house blocks faster than 4/6 tanks and they also provide the pilot with excellent tool for setting ambushes. AC/10 is dangerous weapon for 30t battlemech, but ammo load isn't too great (I would also prefer to take more ammo instead of eleventh HS, as everyone said before). This thing is perfect for defensive and infantry support operations, but in open terrain it's performance depends on opposition. Against light mechs it may be just as dangerous as anywhere else, but if there is long range weapon in play, this thing is a toast. |
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