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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fury Hell Cat Series
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard (Extinct)
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         19,556,040 C-Bills
Battle Value:       2,745

Chassis:              Americal Endo Steel Endo Steel
Power Plant:          Americal 330 XL 330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Americal Ferrous-Fiber Ferro-Fibrous
Armament:             
    6 Americal Medium Pulse Laser Medium Pulse Lasers (C)
    3 Americal Laser Anti-Missile System Laser Anti-Missile Systems (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Americal CommSys with Watchdog CEWS
Targeting & Tracking: Americal TTSys with Advanced Targeting Computer

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Overview:
    The Fury is the star of the Hell Cat series. It is designed to deliver incredibly accurate
    fire capable of crippling a BattleMech in a single salvo. It utilizes the best equipment
    manufactured by the Americal Division to date. It has become a favorite of Americal
    Commanders as both a raider and as a heavy fire support platform.

Capabilities:
    The Fury combines speed, accuracy, and volume of fire to tremendous effect. Its faster than
    most units produced in its weight class and has the optimal weapon configuration for
    up-close assaults. The combination of multiple pulse lasers and a targeting computer give it
    immense destructive capabilities. In close combat, it can kill almost any 'Mech in two or
    three salvos.
    The Fury's lack of long-range weaponry is compensated for by its speed and anti-missile
    defense. A Fury pilot will often find that its worth taking a few hits in order to get
    close, trading, in effect a little armor damage for a 'Mech kill.
    The Fury mounts enough armor to withstand a good deal of long-range fire. Once it closes, no
    other BattleMech can complete with it for sheer destructive capability. While the Fury is a
    good stand-alone fighter, when matched with long-range and mixed range units (such as the
    Cerberus) it excels, often deciding the battle.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               3.00                     
Engine:                                     330 XL (C)                12.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       10 [20] (C)                 0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  172                     9.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             24       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             23       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Laser Anti-Missile System (C)                             CT                1          1.00             
Supercharger (C)                                          CT                1          1.50             
Improved C3 Computer                                      RT                2          2.50             
Laser Anti-Missile System (C)                             RT                1          1.00             
Medium Pulse Laser (C)                                    RT                1          2.00             
Watchdog CEWS (C)                                         RT                2          1.50             
Laser Anti-Missile System (C)                             LT                1          1.00             
Medium Pulse Laser (C)                                    LT                1          2.00             
Targeting Computer (C)                                    LT                3          3.00             
2 Medium Pulse Lasers (C)                                 RA                2          4.00             
2 Medium Pulse Lasers (C)                                 LA                2          4.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 57
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 3
Armor (A): 6,  Structure (S): 3
Specials: AMS, C3I, ECM, ENE, LPRB, MHQ2, RCN, WAT