Units »Search» Combat Vehicles »Badger Tracked Transport C
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Badger Tracked Transport C
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3058 Unabridged, Inner Sphere
Technology: Inner Sphere
Technology Rating: D
Tonnage: 30
Role: Missile Boat
Configuration: OmniVehicle
Era/Year: Succession Wars / 3008
Rules (Current): Standard
Rules (Era): Unavailable
Rules (Year): Unavailable
Total Cost: 849,063 C-Bills
Battle Value: 450
Movement Type: Tracked
Power Plant: GM 180
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: ProTech 6
Armament:
2 LRM 5s
Manufacturer: Blackwell Corporation
Primary Factory: Outreach
Communications: Dalban StarLink II
Targeting & Tracking: Garret Fib
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Equipment Mass
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Internal Structure: Standard 3.00
Engine: 180 Fusion 10.50
Cruising MP: 6
Flanking MP: 9
Heat Sinks (Single): 10 0.00
Control Equipment: 1.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.50
Armor Factor: 88 5.50
Type: Standard
Armor
Value
Front: 20
R/L Side: 18
Rear: 14
Turret: 18
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Weapons and Ammo Location Tonnage
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LRM 5 Front 2.00
LRM 5 Turret 2.00
Compartment, Infantry (4 tons) Body 4.00
LRM 5 (Ammo 24) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 16
TP: CV, SZ: 1, TMM: 2, MV: 12"t
Damage: (S) 0* / (M) 1 / (L) 1
Armor (A): 3, Structure (S): 2
Specials: IF1, IT4, OMNI, SRCH, TUR(0*/0*/0*, IF0*)
Distribution
Name/Model: Badger Tracked Transport C
Technology: Inner Sphere
Tonnage: 30
Configuration: Tracked OmniVehicle
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Front
1. LRM 5
2. Empty
Left SideBodyRight SideTurret
1. Empty 1. Compartment, Infantry (4 ton) 1. Empty 1. LRM 5
2. LRM 5 (Ammo 24) 2. Empty
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Badger Tracked Transport C
Technology: Inner Sphere
Tonnage: 30
Configuration: Tracked OmniVehicle
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Defensive Battle Rating
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Armor (Standard): 88 x 2.5 x 1 220.000
Internal Structure (Standard): 15 x 1.5 x 1 (+) 22.500 = 242.500
Unit Type Modifier: Tracked (*) 0.90 = 218.250
Defensive Movement Factor: +3 (*) 1.30 = 283.725
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Final Defensive Battle Rating: 283.725
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Offensive Battle Rating
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Offensive Equipment:
LRM 5 45.000
LRM 5 (+) 45.000 = 90.000
LRM 5 (Ammo 24) (+) 6.000 = 96.000
Total Vehicle Tonnage: 30 / 2 (+) 15.000 = 111.000
Speed Factor: 9 (Flank) (*) 1.500 = 166.500
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Final Offensive Battle Rating: 166.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 283.725
Offensive Battle Rating: (+) 166.500 = 450.225
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Final BattleMech Battle Value: 450
Alpha Strike Conversion
Name/Model: Badger Tracked Transport C
Technology: Inner Sphere
Tonnage: 30
Configuration: Tracked OmniVehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 30 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 6 (Cruise) = 12"
Tracked Motive Type = 12"t
Ground Target Movement Modifier at 12" is 2
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Final Movement and Movement Modes: 12"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
LRM 5 (+) 0.150 = 0.150
LRM 5 (TU) (+) 0.150 = 0.300
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
LRM 5 (+) 0.300 = 0.300
LRM 5 (TU) (+) 0.300 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
LRM 5 (+) 0.300 = 0.300
LRM 5 (TU) (+) 0.300 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 88 armor points x 1 88.000 = 88.000
Armor Factor Conversion (/) 30 = 2.933
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Final Armor Value: 3
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Convert Structure
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Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with forward facing weapons capable of firing indirectly = IF1
Unit is equipped with 4 tons of tons of space allocated for infantry transport = IT4
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/0*/0*)
Unit is equipped with turret mounted weapons capable of firing indirectly = TUR(IF0*)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 3.500
Special Ability Factor [IF1] 1 (Ability Rating) (+) 1.000 = 4.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.500
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 8.880
Final DIR Round to nearest half point = 9.000
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") = 1.500
Final DIR Defensive Interaction Rating (+) 9.000 = 10.500
Unit's Final Point Value:
Offensive Value = 4.500
Defensive Value (+) 10.500 = 15.000
Agile [2 (TMM) - 1] x 1 (Medium) (+) 1.000 = 16.000
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Final Point Value: 16
Cost Breakdown
Name/Model: Badger Tracked Transport C
Technology: Inner Sphere
Tonnage: 30
Configuration: Tracked OmniVehicle
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Structural Cost
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Armor (Standard) (88 pts) 5.5 x 10,000 55,000.00
Internal Structure (Standard) 3.0 x 10,000 (+) 30,000.00 = 85,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 100,000.00
Engine (Fusion) (5,000 x 180 x 30) / 75 (+) 360,000.00 = 460,000.00
Turret 0.5 x 5,000 (+) 2,500.00 = 462,500.00
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Total Structural Cost 462,500.00
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Weapons and Equipment Cost
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Compartment, Infantry (4 ton) 8 x 0 0.00
LRM 5 30,000 (+) 30,000.00 = 30,000.00
LRM 5 30,000 (+) 30,000.00 = 60,000.00
LRM 5 (Ammo 24) [Empty Bin] 0 (+) 0.00 = 60,000.00
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Total Weapons and Equipment Cost 60,000.00
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Combat Vehicle Cost
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Structural Cost 462,500.00
Weapons and Equipment Cost (+) 60,000.00 = 522,500.00
Omni Conversion Cost 522,500.00 x 0.25 (+) 130,625.00 = 653,125.00
Combat Vehicle Cost Multiplier 1 + (30 / 100) (*) 1.3 = 849,062.50
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Final Combat Vehicle Cost 849,063.00