Combat Vehicle Technical Readout
Name/Model: Gulaschkanone
Designer: Sleeping Dragon
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Star League / 2470
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 65,065 C-Bills
Battle Value: 76
Movement Type: Wheeled
Power Plant: 40 Internal Combustion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
A humble field kitchen is rolled into a 10 ton truck along with some liquid and refrigated
storage to make the entire thing an independent support unit. A simple quality of life
improvement that can make the soldiering more bearable.
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 40 Internal Combustion 2.00
Cruising MP: 6
Flanking MP: 9
Heat Sinks (Single): 0 0.00
Control Equipment: 0.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 24 1.50
Type: Standard
Armor
Value
Front: 6
R/L Side: 6
Rear: 6
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Weapons and Ammo Location Tonnage
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Trailer Hitch Rear 0.00
Cargo, Liquid (1 ton) Body 1.00
Cargo, Refrigerated (1 ton) Body 1.00
Field Kitchen Body 3.00
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Alpha Strike Statistics
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Point Value (PV): 5
TP: CV, SZ: 1, TMM: 2, MV: 12"w
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: CT2, EE, ENE, HTC, SRCH
Distribution
Name/Model: Gulaschkanone
Technology: Inner Sphere
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Front
1. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Refrigerated (1 ton) 1. Empty
2. Field Kitchen
3. Cargo, Liquid (1 ton)
4. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: Gulaschkanone
Technology: Inner Sphere
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 24 x 2.5 x 1 60.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 66.000
Unit Type Modifier: Wheeled (*) 0.80 = 52.800
Defensive Movement Factor: +3 (*) 1.30 = 68.640
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Final Defensive Battle Rating: 68.640
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Offensive Battle Rating
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Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 5.000
Speed Factor: 9 (Flank) (*) 1.500 = 7.500
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Final Offensive Battle Rating: 7.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 68.640
Offensive Battle Rating: (+) 7.500 = 76.140
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Final BattleMech Battle Value: 76
Alpha Strike Conversion
Name/Model: Gulaschkanone
Technology: Inner Sphere
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 6 (Cruise) = 12"
Wheeled Motive Type = 12"w
Ground Target Movement Modifier at 12" is 2
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Final Movement and Movement Modes: 12"w
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 24 armor points x 1 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
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Final Armor Value: 1
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Convert Structure
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Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
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Final Structure Value: 1
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Determine Special Abilities
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Unit is equipped with 2 tons of Cargo = CT2
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Wheeled) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + {[2 (12" Move)] x 0.1} (*) 1.200 = 3.240
Final DIR Round to nearest half point = 3.000
Unit's Defensive Value:
Movement Factor 1.5 (0.25 per 2") = 1.500
Final DIR Defensive Interaction Rating (+) 3.000 = 4.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 4.500 = 4.500
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Final Point Value: 5
Cost Breakdown
Name/Model: Gulaschkanone
Technology: Inner Sphere
Tonnage: 10
Configuration: Wheeled Combat Vehicle
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Structural Cost
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Armor (Standard) (24 pts) 1.5 x 10,000 15,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 25,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 30,000.00
Engine (Internal Combustion) (1,250 x 40 x 10) / 75 (+) 6,666.67 = 36,666.67
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Total Structural Cost 36,666.67
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Weapons and Equipment Cost
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Cargo, Liquid (1 ton) 2 x 50 100.00
Cargo, Refrigerated (1 ton) 2 x 100 (+) 200.00 = 300.00
Field Kitchen 25,000 (+) 25,000.00 = 25,300.00
Trailer Hitch 0 (+) 0.00 = 25,300.00
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Total Weapons and Equipment Cost 25,300.00
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Combat Vehicle Cost
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Structural Cost 36,666.67
Weapons and Equipment Cost (+) 25,300.00 = 61,966.67
Combat Vehicle Cost Multiplier 1 + (10 / 200) (*) 1.05 = 65,065.00
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Final Combat Vehicle Cost 65,065.00