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Member Review - Sleeping Dragon : 24-May-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
Strange weapons for close quarters. Mobility is above average, but having LB gun with min. range is strange. Pouncer omni can do the job too. |
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Member Review - Blackhand : 13-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
i'm not seeing the fluff. For an average mech to have odd fluff is not good in my books. Wolf in Exile is fond of their standard engines because they want to mass produce what clan tech machines they can.
I do agree with the other raters in that this machine needs more than 3 weapon systems. Dropping the AC for LRMs and more lasers would help as would making it a 5/8/5 standard machine. Course a 6/9/6 standard machine would be cooler. You can't get everything though.
Its a good idea. Just not the right faction for it. |
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Member Review - Erenon : 07-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Nice mech.
Just the kind of weapon the Wolf's in exile need to preserve their strength.
I believe this design works well in packs too..
Nip at the edges of the enemy and when they have being weakened due to damage, exhausted, etc. Send in the big boys to finish them.
It may not be too heavily armed, but i like it. Wierd name though..
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Member Review - Oafman : 29-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I like the mech but it feels like something is missing. The weapons will do some damage but it almost feels like 3 is not enough. Overall though I like the design. Use the range of the ppc and the ac to snipe and the jumping to manuever into those sniping positions. |
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