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Member Review - Sleeping Dragon : 16-Apr-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Actually not that bad, because the rule allowing the heat sinks to be turned off is lvl 2. With enough space for maneuvering this mech is dead, but it may be successful in environment that has a lot of places to hide. Change the ammo type, I think that UAC ammo would be used this way, but if I would apply the rules strictly than you have two useless ACs and four tons of useless ammo :) |
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Member Review - Blackhand : 29-Mar-2005 00:00 |
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0 out of 1 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Instead of activating a level 3 rule to use this mech. Cheat and install less than 10 heat sinks in it to begin with.
Otherwise, this mech is never going to see use as I don't bother with level 3 rules.
Its got a good in close punch, but like the King Crab anyone with half a brain can beat it. Which is a bad thing. In a city it'd have a hope, but in open country you might as well kiss it good bye. |
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