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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hellbringer D
Designer:           mud
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,963,822 C-Bills
Battle Value:       2,442

Chassis:              Standard
Power Plant:          325 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Ultra AC/20
    2 ER Large Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    Although the Hellbringer is capable of mounting a formidable 28 tons worth of weapons, this
    array of firepower comes at the cost of armor protection.  This results in a 'mech which is
    capable of overwhelming lighter opponents and which does well in a fire-support role, but
    which quickly collapses under fire.
    
    
    
    The Loki D attempts to solve this problem in two ways.  Jump jets provide mobility which
    enables the pilot to avoid fire that would hit a ground-bound 'mech, and the weapons loadout
    is tailored to delivering massive amounts of damage very quickly, so as to quickly
    neutralize any source of hostile fire.
    
    
    
    Another unusual feature is the battlefists mounted on the 'mech's arms, which enable the
    'mech to land dangerous blows in close combat.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       325 XL                  12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             17       
    Center Torso (rear):                               8       
    R/L Torso:                         15             14       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             11       
    R/L Leg:                           15             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Large Laser                                            H                 1          4.00             
ER Small Laser                                            CT                1          0.50             
Jump Jet                                                  CT                1          1.00             
Ultra AC/20                                               RT                8         12.00             
Ultra AC/20 (Ammo 10)                                     RT                2          2.00             
ECM Suite                                                 LT                1          1.00             
ER Large Laser                                            LA                1          4.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 1
Armor (A): 4,  Structure (S): 4
Specials: CASE, ECM