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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gaijin KHF-02
Designer:           ralgith
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,750,080 C-Bills
Battle Value:       1,920

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [97.2 kph]
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 ER PPCs
    1 ER Small Laser
    1 Small Laser
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The DCMS have began producing several new mechs whose main point were the C3 computers they
    utilized (primarily designs such as the Naginata, Tai-Sho, and Shugenja). As units are
    formed around these teams, few mechs are actually designed to work as a part of a C3 team.
    Believing the market to be ripe for a design that can fully take advantage of the C3 system,
    Khayman, President of HongFire Industries, decided to take a gamble and had his company
    produce the Gaijin (a name that was chosen in honor of Victor Davion, the love of the
    deceased Omi Kurita).
    
    
    
    The KHF-02 variant redistributes weapons and equipment in a manner that makes it a far more
    effective combat machine.
    
    
    
    NOTE: This variant was made based on the suggestions made in reviews to the original, and is
    just a replacement of internals in all reality.

Capabilities:
    Khayman understood that in a C3 team, the C3 Master is usually kept far away as too preserve
    the network. This meant that this mech was going to have to be able to close in with the
    enemy. A 300 XL engine gives it the speed of many medium mechs, that coupled with it's jump
    jets gives it excellent speed and maneuverability. Wanting to be able to inflict significant
    damage at that close range, a Hatchet with TSM were installed. To take advantage of the C3
    system as well as provide additional damage potential, twin ER PPC's were added. Near
    maximum armor was given to protect this expensive unit. Some anti infantry weapons were
    later added as to provide the 'Gaijin' the ability to utilize it's TSM to it's max potential
    no matter what it's doing.

Deployment:
    The Gaijin has sparked interest in the DCMS high command. The DCMS believe the design to
    have potential but are unsure if they want to spend so much money on an expensive design
    made by a new civilian contractor. Khayman has countered there thoughts stating that the
    design is tested and it's high cost is to be expected of a mech designed for a C3 unit.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [9]                                             
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               7       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Flamer                                                    CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
ER PPC                                                    RT                3          7.00             
Small Laser                                               RT                1          0.50             
ER PPC                                                    LT                3          7.00             
ER Small Laser                                            LT                1          0.50             
Hatchet                                                   RA                4          4.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 1
Armor (A): 7,  Structure (S): 3
Specials: C3S, ENE, MEL, MHQ1, TSM