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Member Review - Sleeping Dragon : 15-Oct-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Strong energy weapons array and ATM backup turn Summoner I to dangerous opponent, but one ton of ATM ammo doesn't allow using the missiles often. It's forbidden to move FF around the omni. |
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Member Review - StarRaven : 17-Dec-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
The main weakness of the ATM is the high amount of ammo necessary to take full advantage of its capabilities. With only one type of ammunition, you can usually do better with a dedicated LRM or SRM launcher.
Still, this config will do very well for itself. It makes a very good fire support machine, especially with ER ammo. HE ammo will diminish its ranged capabilities, but give it a strong defense against anyone who gets close. I'm not fond of the mid-range stuff, so I don't really bother planning for it. Heat can be a problem, but only a minor one, and cycling weapons fire should deal with it easily enough. |
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