Combat Vehicle Technical Readout
Name/Model: Chariot SF1
Designer: Gwarior
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 10
Configuration: Combat Vehicle
Era/Year: Civil War / 3067
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 210,000 C-Bills
Battle Value: 96
Movement Type: Hover
Power Plant: 60 Fusion
Cruising Speed: 108 kph
Maximum Speed: 162 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 1.00
Engine: 60 Fusion 2.50
Cruising MP: 10
Flanking MP: 15
Heat Sinks (Single): 10 0.00
Control Equipment: 0.50
Lift Equipment: 1.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 32 2.00
Type: Standard
Armor
Value
Front: 10
R/L Side: 8
Rear: 6
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Weapons and Ammo Location Tonnage
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TAG Front 1.00
Bay, Infantry (Foot) (12 troopers) Body 2.00
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Alpha Strike Statistics
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Point Value (PV): 9
TP: CV, SZ: 1, TMM: 4, MV: 20"h
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: ENE, IT2, SRCH, TAG
Distribution
Name/Model: Chariot SF1
Technology: Inner Sphere
Tonnage: 10
Configuration: Hover Combat Vehicle
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Front
1. TAG
2. Empty
Left SideBodyRight Side
1. Empty 1. Bay, Infantry (Foot) (12 troopers) 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Chariot SF1
Technology: Inner Sphere
Tonnage: 10
Configuration: Hover Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 32 x 2.5 x 1 80.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 86.000
Unit Type Modifier: Hover (*) 0.70 = 60.200
Defensive Movement Factor: +4 (*) 1.40 = 84.280
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Final Defensive Battle Rating: 84.280
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Offensive Battle Rating
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Total Vehicle Tonnage: 10 / 2 (+) 5.000 = 5.000
Speed Factor: 15 (Flank) (*) 2.300 = 11.500
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Final Offensive Battle Rating: 11.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 84.280
Offensive Battle Rating: (+) 11.500 = 95.780
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Final BattleMech Battle Value: 96
Alpha Strike Conversion
Name/Model: Chariot SF1
Technology: Inner Sphere
Tonnage: 10
Configuration: Hover Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 10 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 10 (Cruise) = 20"
Hover Motive Type = 20"h
Ground Target Movement Modifier at 20" is 4
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Final Movement and Movement Modes: 20"h
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 32 armor points x 1 32.000 = 32.000
Armor Factor Conversion (/) 30 = 1.067
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Final Armor Value: 1
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Convert Structure
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Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with 2 tons of tons of space allocated for infantry transport = IT2
Unit is a Combat Vehicle = SRCH
Unit is equipped with TAG = TAG
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Special Ability Factor [TAG] Standard TAG (+) 0.500 = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Hover) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + {[4 (20" Move)] x 0.25} (*) 2.000 = 5.400
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 5.500 = 8.000
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 8.000 = 8.500
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Final Point Value: 9
Cost Breakdown
Name/Model: Chariot SF1
Technology: Inner Sphere
Tonnage: 10
Configuration: Hover Combat Vehicle
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Structural Cost
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Armor (Standard) (32 pts) 2.0 x 10,000 20,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 30,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 35,000.00
Lift/Dive Equipment 1 x 20,000 (+) 20,000.00 = 55,000.00
Engine (Fusion) (5,000 x 60 x 10) / 75 (+) 40,000.00 = 95,000.00
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Total Structural Cost 95,000.00
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Weapons and Equipment Cost
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Bay, Infantry (Foot) (12 troopers) 2 x 15000 30,000.00
TAG 50,000 (+) 50,000.00 = 80,000.00
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Total Weapons and Equipment Cost 80,000.00
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Combat Vehicle Cost
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Structural Cost 95,000.00
Weapons and Equipment Cost (+) 80,000.00 = 175,000.00
Combat Vehicle Cost Multiplier 1 + (10 / 50) (*) 1.2 = 210,000.00
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Final Combat Vehicle Cost 210,000.00