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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Panther PNT-9K2
Designer:           Erenon
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         3,109,410 C-Bills
Battle Value:       914

Chassis:              Standard
Power Plant:          140 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE
Armament:             
    1 ER PPC
    1 Streak SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Taking not of the extensive refitting need to move old model PNT-9R Panthers to the PNT-10K
    specification, techs within the District of Alshain attempted to carry out less extensive
    changes to the older Panthers.
    
    
    
    Forgoing the use of Endo Steel, the techs ripped out three heat sinks instead and replae the
    old model heat sinks with double strength 'freezers'. The PPC was replaced with the
    extremely common Lords Light 2 ER PPC while the SRM rack was upgraded into one of the enw
    streak systems. Pressure to replace the SRM rack with a MRM rack was resisted by the techs
    who felt the extra work was against what they were working for.
    
    
    
    Armour was also upgraded with ammunition storage reconfigured with CASE protection, probably
    the most extensive refit.
    
    
    
    Gunnery and communications was also upgraded with the installation of a C3 link.
    
    

Capabilities:
    The ER PPC allows the PNT-9K2 Panther to hit far and hit hard while the Streak SRM4 rack
    gives the mech a heavy close range punch.
    
    
    
    While still slow for a light mech, the PNT-9K2 is still relatively nimble and can fill the
    same role as its ancestor could.

Deployment:
    At least a quarter of the older PNT-9R Panthers in the Alshain District are now undergoing
    the refit.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     140 Fusion                 5.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             15       
    Center Torso (rear):                               6       
    R/L Torso:                          8             11       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6             11       
    R/L Leg:                            8             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Streak SRM 4                                              CT                1          3.00             
CASE                                                      LT                1          0.50             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
ER PPC                                                    RA                3          7.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 23
TP: BM,  SZ: 1,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: C3S, CASE, MHQ1