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                 BattleMech Technical Readout

Name/Model:         Enforcer ENF7-OA
Designer:           StarRaven
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,273,142 C-Bills
Battle Value:       1,675

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 ER PPC
    1 Large Pulse Laser
    3 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    One of the inexplicable bureaucratic realities of the years after the Clan Invasion was the
    AFFC's reflex level refusal of every OmniMech proposal put before it. This foolishness
    continued even after the Lyran secession, even while the Combine built significant numbers
    of OmniMechs; in fact, the Federated Suns only got a unique OmniMech when Duke George Hasek
    used his own money to fund development of the Templar.
    
    Since the end of the FedCom Civil War, one of Regent Yvonne's primary foci has been the
    strengthening of the Armed Forces of the Federated Suns; part of this effort is to bring the
    AFFS on par with the DCMS, specifically in regards to OmniMechs. To accomplish this, the
    AFFS offered contracts to companies who could come up with OmniMech designs with minimal
    research costs, and in a minimal amount of time. This resulted in several designs based on
    older designs, most of which are considered signatures of the old Federated Suns. The
    earliest of these was from Achernar BattleMechs, producers of the Enforcer.
    
    The ENF7-O Enforcer is little more than an OmniMech redesign of the standard Enforcer
    III. With the same speed and jumping capability as the ENF-6M, the ENF7-O is five tons
    heavier, which gives it greater durability and the tonnage to mount equal weaponry with
    stronger armor.
    
    The ENF7-O is only distinguishable from the ENF-6M by a slight increase in height and
    slightly thicker legs (not considering the 'Mech's configuration). This and the fact that
    the AFFS encourages MechWarriors to customize their Omnis ensures that the enemy can never
    really be sure what an Enforcer is mounting.
    
    Resurgent Davion nationalism and the Enforcer's status as a signature Davion 'Mech,
    combined with the added benefits of adaptability inherent in an OmniMech, should ensure that
    the ENF7-O remains in great demand by MechWarriors.

Capabilities:
    The A configuration is used on long duration missions, or in other situations where
    ammunition dependence is a hindrance. The ER PPC provides effective long-range fire, while
    the large pulse laser provides accurate firepower at medium ranges. Three medium lasers
    provide an extra punch at short to medium range. Six additional double heat sinks provide
    reasonably good heat dissipation, but a careless pilot can still overheat the ?Mech. While
    standard medium lasers are used to cut down on heat generation, the occasional extremely
    aggressive pilot will mount ER medium lasers, risking greater heat to inflict more damage
    upon the enemy.
    
    For example, one MechWarrior in the First Robinson Rangers is known to possess a hatred for
    the Combine which is famous throughout both Rangers regiments, an impressive feat in the
    Draconis March. Blaming all Combine warriors for the death of his sister on Cassias in 3067,
    Leftenant James Marshall mounts an ENF7-OA with the ER PPC, three ER medium lasers, and a
    brand-new large X-pulse laser. He has succeeded in rendering himself unconscious seven times
    from overheating his ?Mech, three of those in training and once in a simulator. He has also
    succeeded in destroying nine Combine ?Mechs in the seven months that he?s piloted his
    Enforcer, a very impressive feat considering that the Draconis Combine and Federated Suns
    are not currently at war.
    
    

Deployment:
    With the first ?Mech having come off the production line in late 3068, ENF7-O Enforcers are
    being distributed throughout the Federated Suns. Units currently receiving them include the
    First Federated Suns Armored Cavalry, the Deneb Light Cavalry, the Crucis Lancers, and the
    Davion Brigade of Guards. Future runs will go to the Avalon Hussars, the Syrtis Fusiliers,
    and single units like the Kittery and New Aragon Borderers. Inexplicably, and despite the
    fact that they have never been overly high in priority for receiving new equipment, the
    Robinson Rangers field a large number of Enforcer Omnis.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             28       
    Center Torso (rear):                               7       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  6       
    R/L Arm:                            9             18       
    R/L Leg:                           13             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Medium Laser                                              CT                1          1.00             
ER PPC                                                    RA                3          7.00             
Medium Laser                                              RA                1          1.00             
Large Pulse Laser                                         LA                2          7.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 38
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ENE