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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gaijin C
Designer:           ralgith
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,977,917 C-Bills
Battle Value:       539

Chassis:              Standard
Power Plant:          200 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph [151.2 kph]
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Ferro-Fibrous
Armament:             
    6 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    This 'Mech was designed by my brother, I did redistribute some equipment due to his poor
    judgement. He has never designed a mech before and did it when I wasnt there (I had
    BattleMech Designer 9.71 installed on my mom's comp and he made this Omni just for fun lol)
    But anyways, I deicded to submit all 7 variants to this TRO just cause they aren't half bad.

Capabilities:
    The Gaijin's alternate C configuration is an infantry hunter. It mounts a devastating array
    of Machine Guns for this duty. It does however have weaknesses that infantry can possibly
    exploit. The first of which is it's lack of arm or rear mounted weapons, the second is the
    lack of some form of active probe. This second deficiency can be remedied by having it
    travel in a pair with the EW configuration Gaijin (Alt. A)

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 8                                               
    Running MP:                              12 [14]                                            
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               4       
    R/L Torso:                          6              9       
    R/L Torso (rear):                                  3       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Machine Gun                                               CT                1          0.50             
Machine Gun (Ammo 200)                                    CT                1          1.00             
4 Jump Jets                                               RT                4          2.00             
2 Machine Guns                                            RT                2          1.00             
4 Jump Jets                                               LT                4          2.00             
2 Machine Guns                                            LT                2          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: TSM