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Member Review - DarkAdder : 12-Feb-2007 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
i wish there was some way that they could have kept the SRM 6 in this thing. IMHO, thats what gave the Commando its punch. The SRM 4 is no slouch, but doesnt quite have the same 'weight'.
As far as balancing maneuverability, jump, and weaponry, this model does a fair job, and would be very much at home in an urban setting. |
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Member Review - Sleeping Dragon : 17-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
This variant can beat Stinger or any similar mech anytime, but I don't think, that this will appear in any significant numbers in near future, but with DHSs and ER lasers it can be cheap periphery mech even in 3060. |
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Member Review - Blackhand : 09-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
The loss of the SRM 6 is worth it for the 180 jump distance gained.
Manuvering capabilities trump firepower in scout mechs. I can't see Steiner high command giving up its Pocket Assault version though. Still its a nice refit. |
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Member Review - -Mud : 24-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A pretty standard flossing up of the Commando; although none too imaginative. Still, it's a solid design. Watch the heat gauge though. |
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Member Review - Motown Scrapper : 07-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
The armour is a bit light .This could be a fair city fighter .Loading the SRMs with infernos could make this mech a threat to armour and infantry.overall the weapon throw weight is a tad light .This mech is almost bland.Not real good but not bad. |
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