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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Ballista BAL-1
Designer:           ralgith
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3057
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         23,484,000 C-Bills
Battle Value:       2,013

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Arrow IV Systems
    2 Large Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Ballista is the Kurita attempt to match the Mangonel, and it does so quite well.
    Designed to be a match for the Mangonel in it's supporting role as an Artillery mech, and to
    surpass it in protecting itself. It does not have the jump capability of the Mangonel, but
    it's 2 Large Pulse Lasers very much outclass any of the Mangonel's in self protection. Built
    more to keep on par with the FedCom military, instead of as a direct challenge to it, the
    DCMS engineers that built it actually used the same frame as the Mangonel, having gotten
    permission from the FedCom government. Thus the Ballista and Mangonel look almost exactly
    the same, and are built by the same company. Parts from one are interchangable with the
    other.

Capabilities:
    Incorprating a C3 Slave allows it to use it's Large Pulse Lasers to maximum effect while
    still filling it's supporting role.

Deployment:
    The BAL-1 is deployed exclusively with Genyosha and Sword Of Light regiments of the DCMS.
    Used to great effect in Operation Bulldog, it often stood side by side with it's FedCom
    counterpart.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             46       
    Center Torso (rear):                              15       
    R/L Torso:                         21             31       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
Guardian ECM Suite                                        CT                2          1.50             
Arrow IV System (Ammo 15) [Homing]                        RT                3          3.00             
CASE                                                      RT                1          0.50             
Arrow IV System (Ammo 15) [Homing]                        LT                3          3.00             
CASE                                                      LT                1          0.50             
Arrow IV System                                         RA/RT               15        15.00             
Arrow IV System                                         LA/LT               15        15.00             
Large Pulse Laser                                         RL                2          7.00             
Large Pulse Laser                                         LL                2          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 65
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 10,  Structure (S): 4
Specials: ARTAIS-2, C3S, CASE, ECM, MHQ1