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Member Review - Sleeping Dragon : 19-Apr-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A sturdy chassis with two arrow launchers? Good combination! The mech can survive some counter fire and provide steady stream of artillery to rain on anything that gets in range. TAG seems to be useless but if there is whole lance of these mechs, than they can spread around and TAG the nearest foe for the other lance-mates to kill. I can imagine the mech without the TAG and one DHS and adding some ammo. |
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Member Review - Knightrunner : 31-Aug-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Normally I don't like artillery to be close enough to the action to even need weapons or armor, but this is pretty good. Even though it can't designate its own targets, imagine a lance of three of these and a quick little spotter. The TAG hits, and 120 points of death rains down in 20-point clusters.
Ouch!
Or, alternately, the TAG misses and an entire assault lance deals exactly 0 points of damage.
Ouch!
This is a good mech for green pilots with poor gunnery skills- it's not like they're aiming their own weapons. But that spotter better be a crack shot and willing to attract a lot of unfriendly attention. |
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Member Review - Blackhand : 07-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I look at the design and say yeah it'll work. But heck you could probably field two catapults with Arrow 4 for this thing, and they have better in close capabilities.
The excessive armour and Tag are strange as it needs more inclose weapons to fight back. Otherwise its just a sitting and very slow duck with a decent ammo supply. |
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Member Review - jymset : 31-Jan-2005 00:00 |
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0 out of 1 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
This is a very good artillery 'mech. But you do invest in a 100-tonner in getting it....
One thing: that TAG idea will NOT work: you cannot fire anything else in a turn where you use TAG!
Get rid of that and some of the armour (which is excessive for a pure fire-support 'mech) and equip it either with ECM or some ML. |
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Member Review - cain : 11-May-2004 00:00 |
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1 out of 1 users (100.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
does wat its supposed to do jumpjets give the mobility to gain a good position and rain death. In a lance with 2 other missile boats archers/catapults and medium mech with a C3 master they could truly put the hurt on u |
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