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Member Review - Rudel Gurken : 04-Dec-2018 14:14 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
A kind of medium range support mech. Good armor, firepower and jump capability are the advantages of this design. But the ammo bins are way to small. At 6 shots per round it will last only for 6 rounds with 4 shots left. At 4 shots per round your bins are empty at the end of round 10. And all you´ll have after that is the "firepower" of 2 Small ER Lasers. Your lousy speed will prevent you from getting away anyway. So pray that all enemies are dead when you get low on ammo. |
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Member Review - Sleeping Dragon : 02-Aug-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
The mech has a lot of firepower, until it runs out of ammo, than it's sitting duck. Maybe in difficult terrain it can do something useful, but elsewhere it's dead too soon. Thanks to it's thick armor it will probably outlast it's ammo bins, I would rather sacrifice some armor for backup weapons (upgrading the lasers to mediums) and one or two tons of ammo. |
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Member Review - ralgith : 20-May-2004 00:00 |
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1 out of 1 users (100.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Excellent garrison mech, if it ever gets into any kind of real line battle or offensive it's best bet would be to use lateral movement and run to stay behind cover, dodge enemy fire, and then squat behind a low hill with just gun barrels poking over to blaze away at enemies. |
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Member Review - Wanallo : 14-Apr-2004 00:00 |
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1 out of 1 users (100.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
A nice medium mech, maybe not quite a pocket assault but does a good job in trying, the rotarys are its main asset, the only downfall is the lack of good back up weaponary, even a pair of ER meds would add some punch, i would use this mech as a support/sniper to help the lancemates take down heavies, as soon as ammo is gone you should move to withdrawn, JJ's are always an asset to a sniper and supporter in finding those key vantage points. |
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Member Review - -Mud : 21-Feb-2004 00:00 |
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1 out of 1 users (100.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Strictly a garrison 'mech. Slow speed and a heroin-like ammunition addiction means sending this 'mech out into a mobile battle will leave it cut-off. Not bad for holding a well-covered position though, with the jump jets in reserve in case your position gets overrun. |
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