Combat Vehicle Technical Readout
Name/Model: Tercio [BASE]
Designer: 09-Tyba
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 80
Configuration: OmniVehicle
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 3,660,000 C-Bills
Battle Value: 833
Movement Type: Tracked
Power Plant: GM Powercell 320 Fuel Cell
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: StarSlab/3 Ferro-Fibrous
Armament:
24 tons of pod space available
Manufacturer: Defiance Industries, General Motors, StarCorps Industries
Primary Factory: Hesperus II (DI), Kathil (GM), New Valencia (GM), Salem (GM), Crofton (SCI)
Communications: Neil 6000
Targeting & Tracking: Sync-Tracker (39-42071)
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Overview:
Design based on the Patton Heavy OmniTank by Vallas from Technical Readout: 3024 Tell The
World That We Tried. Many details (such as year, design background, name etc) changed to
import the design to "canon" Battletech, as the source is an Alternate Universe with
different tech progression. Credit for design remains with Vallas.
Variants:
Variant Naming List from Patton Heavy OmniTank by Vallas from Technical Readout: 3024 Tell
The World That We Tried.
A - All-Purpose; A variety of weapons suitable for
answering any foreseeable
threat.
B - Brawler; A weapon battery consisting of mid-
ranged weapons
C - Juggernaut; Weaponry selected for maximum
concentration of damage
D - Missile Support; Long-Range missiles and other
tactical indirect-fire systems
E - Skirmisher; A bracket-fire setup, a
combination of long and short range
F - Striker; A short-range weapon array
G - Sniper; Long-range direct-fire weapons
H - Air Defense; Primary weapons selected for AA
purposes; LBX, Flak Ammo ACs, etc
I - Melee; Melee weapons, otherwise as Skirmisher
J - Artillery; Carrying an artillery weapon and
25+ units of fire
K - Electronic Warfare; Sensor, ECM, Command
Console, TAG, according to chassis
aptitudes
L - Hostile Environment (Planetary)
M - Hostile Environment (Submarine)
N - Hostile Environment (Orbital)
O - A, but Jump Capable
P - B, but Jump Capable
Q - C, but Jump Capable
R - D, but Jump Capable
S - E, but Jump Capable
T - F, but Jump Capable
U - G, but Jump Capable
V - H, but Jump Capable
W - I, but Jump Capable
X - J, but Jump Capable
Y - K, but Jump Capable
Z - L, but Jump Capable
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Equipment Mass
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Internal Structure: Standard 8.00
Engine: 320 Fuel Cell 27.00
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 1 0.00
Control Equipment: 4.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.00
Armor Factor: 268 15.00
Type: Ferro-Fibrous
Armor
Value
Front: 60
R/L Side: 55
Rear: 42
Turret: 56
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Fixed Equipment Location Tonnage
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Alpha Strike Statistics
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Point Value (PV): 23
TP: CV, SZ: 4, TMM: 1, MV: 8"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 9, Structure (S): 4
Specials: ENE, FC, OMNI, SRCH
Distribution
Name/Model: Tercio [BASE]
Technology: Inner Sphere
Tonnage: 80
Configuration: Tracked OmniVehicle
================================================================
Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Tercio [BASE]
Technology: Inner Sphere
Tonnage: 80
Configuration: Tracked OmniVehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Ferro-Fibrous): 268 x 2.5 x 1 670.000
Internal Structure (Standard): 40 x 1.5 x 1 (+) 60.000 = 730.000
Unit Type Modifier: Tracked (*) 0.90 = 657.000
Defensive Movement Factor: +2 (*) 1.20 = 788.400
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Final Defensive Battle Rating: 788.400
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Total Vehicle Tonnage: 80 / 2 (+) 40.000 = 40.000
Speed Factor: 6 (Flank) (*) 1.120 = 44.800
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Final Offensive Battle Rating: 44.800
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Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 788.400
Offensive Battle Rating: (+) 44.800 = 833.200
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Final BattleMech Battle Value: 833
Alpha Strike Conversion
Name/Model: Tercio [BASE]
Technology: Inner Sphere
Tonnage: 80
Configuration: Tracked OmniVehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------------------
Tonnage: 80 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Ferro-Fibrous: 268 armor points x 1 268.000 = 268.000
Armor Factor Conversion (/) 30 = 8.933
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Final Armor Value: 9
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Convert Structure
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Standard: 40 structure points 40.000 = 40.000
Structure Conversion (/) 10 = 4.000
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Final Structure Value: 4
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with a Fuel Cell engine = FC
Unit utilizes modular (Omni) technology = OMNI
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 9 (Armor) x 1.8 (Tracked) = 16.200
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 20.200
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 22.220
Final DIR Round to nearest half point = 22.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 22.000 = 23.000
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 23.000 = 23.000
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Final Point Value: 23
Cost Breakdown
Name/Model: Tercio [BASE]
Technology: Inner Sphere
Tonnage: 80
Configuration: Tracked OmniVehicle
=======================================================================================================
Structural Cost
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Armor (Ferro-Fibrous) (268 pts) 15.0 x 20,000 300,000.00
Internal Structure (Standard) 8.0 x 10,000 (+) 80,000.00 = 380,000.00
Control Components 4 x 10,000 (+) 40,000.00 = 420,000.00
Engine (Fuel Cell) (3,500 x 320 x 80) / 75 (+) 1,194,666.67 = 1,614,666.67
Heat Sinks (Single) 1 x 2,000 (+) 2,000.00 = 1,616,666.67
Turret 2 x 5,000 (+) 10,000.00 = 1,626,666.67
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Total Structural Cost 1,626,666.67
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Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 1,626,666.67
Weapons and Equipment Cost (+) 0.00 = 1,626,666.67
Omni Conversion Cost 1,626,666.67 x 0.25 (+) 406,666.67 = 2,033,333.33
Combat Vehicle Cost Multiplier 1 + (80 / 100) (*) 1.8 = 3,660,000.00
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Final Combat Vehicle Cost 3,660,000.00