|
Member Review - Rudel Gurken : 30-Sep-2007 20:35 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
3.00 |
| Comment: |
Full armor and more speed / jump will make it better suited to close combat than its -5S predecessor. The weapon load-out is geared towards short to medium ranges and can be used in close combat situations as no weapon is located in the right arm. Heat isn't much of a problem now.
The XL is a necessary evil but now is much more justified than in the -5S despite being a dangerous problem for brawlers.
The main flaw is the high ammo-consumption of its RAC combined with the small 40 shot bin!
Even if limiting itself to four-shot-bursts it will run dry after only ten turns!
|
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - mud : 21-Oct-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
Since they seem to be refitting everything with the RACs, here's the Hatchetman example. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Blackhand : 13-Sep-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
Not quite fast enough or heavy enough to inflict serious damage with its Hatchet. The RAC 5 has this nasty habit of running out of ammo and leaving you high and dry for a ranged weapon.
Draws too much attention even in a heavy company because of its hatchet. Will die too fast to be truly useful in a line company. Useful in a City unit, but still kinda over specialized. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - Steel-Scorpion : 25-Jan-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
Run of the Mill.... but usefull.
I agree, Triple Strength Myomers would help alot. |
| No topic has been started for this review [Start Topic] |
|
|
|
|
|
Member Review - DarkAdder : 18-Jan-2004 00:00 |
|
|
0 out of 0 users (0.00%) have found this review useful
|
|
|
| Rating: |
2.50 |
| Comment: |
This mech is almost over speicallized. Granted the ER mediums let it trade some ranged fire, they still wont provide adequate protection. Once the mech gets to close range, should it live long enough, it will be able to inflict quite a bit of damage. The RAC runs the risk of emptying its ammo bins quicky, so you have to keep your eye on your ammo stores. The ECM pack will give the mech some protective cover from smart weapons, which is a plus. Adding TSM to this mech would improve its speed and hand-to-hand damage. |
| No topic has been started for this review [Start Topic] |
|
|
|
|