Combat Vehicle Technical Readout
Name/Model: Mech Trailer
Designer: Blackstargate
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 40
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 135,333 C-Bills
Battle Value: 212
Movement Type: Tracked
Power Plant: 10 Internal Combustion
Cruising Speed: 0 kph
Maximum Speed: 0 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 4.00
Engine: 10 Internal Combustion 1.00
Cruising MP: 0
Flanking MP: 0
Heat Sinks (Single): 0 0.00
Control Equipment: 0.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 80 5.00
Type: Standard
Armor
Value
Front: 26
R/L Side: 20
Rear: 14
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Weapons and Ammo Location Tonnage
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Trailer Hitch Front 0.00
3 Cargo, Standards (10 tons) Body 30.00
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Alpha Strike Statistics
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Point Value (PV): 8
TP: CV, SZ: 2, TMM: 0, MV: 0"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3, Structure (S): 2
Specials: CT30, EE, ENE, HTC, SRCH
Distribution
Name/Model: Mech Trailer
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Front
1. Trailer Hitch
2. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Standard (10 ton) 1. Empty
2. Cargo, Standard (10 ton)
3. Cargo, Standard (10 ton)
4. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Mech Trailer
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 80 x 2.5 x 1 200.000
Internal Structure (Standard): 16 x 1.5 x 1 (+) 24.000 = 224.000
Unit Type Modifier: Tracked (*) 0.90 = 201.600
Defensive Movement Factor: +0 (*) 1.00 = 201.600
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Final Defensive Battle Rating: 201.600
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Offensive Battle Rating
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Total Vehicle Tonnage: 40 / 2 (+) 20.000 = 20.000
Speed Factor: 1 (Flank) (*) 0.540 = 10.800
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Final Offensive Battle Rating: 10.800
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Combat Vehicle Battle Value
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Defensive Battle Rating: 201.600
Offensive Battle Rating: (+) 10.800 = 212.400
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Final BattleMech Battle Value: 212
Alpha Strike Conversion
Name/Model: Mech Trailer
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 40 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 0 (Cruise) = 0"
Tracked Motive Type = 0"t
Ground Target Movement Modifier at 0" is 0
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Final Movement and Movement Modes: 0"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 80 armor points x 1 80.000 = 80.000
Armor Factor Conversion (/) 30 = 2.667
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Final Armor Value: 3
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Convert Structure
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Standard: 16 structure points 16.000 = 16.000
Structure Conversion (/) 10 = 1.600
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with 30 tons of Cargo = CT30
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + [0 (0" Move)] (*) 1.000 = 7.400
Final DIR Round to nearest half point = 7.500
Unit's Defensive Value:
Movement Factor 0 (0.25 per 2") = 0.000
Final DIR Defensive Interaction Rating (+) 7.500 = 7.500
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 7.500 = 7.500
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Final Point Value: 8
Cost Breakdown
Name/Model: Mech Trailer
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (80 pts) 5.0 x 10,000 50,000.00
Internal Structure (Standard) 4.0 x 10,000 (+) 40,000.00 = 90,000.00
Control Components 0 x 10,000 (+) 0.00 = 90,000.00
Engine (Internal Combustion) (1,250 x 10 x 40) / 75 (+) 6,666.67 = 96,666.67
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Total Structural Cost 96,666.67
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Weapons and Equipment Cost
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Cargo, Standard (10 ton) 20 x 0 0.00
Cargo, Standard (10 ton) 20 x 0 (+) 0.00 = 0.00
Cargo, Standard (10 ton) 20 x 0 (+) 0.00 = 0.00
Trailer Hitch 0 (+) 0.00 = 0.00
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Total Weapons and Equipment Cost 0.00
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Combat Vehicle Cost
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Structural Cost 96,666.67
Weapons and Equipment Cost (+) 0.00 = 96,666.67
Combat Vehicle Cost Multiplier 1 + (40 / 100) (*) 1.4 = 135,333.33
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Final Combat Vehicle Cost 135,333.00