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Member Review - Rudel Gurken : 19-Mar-2019 16:20 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
Oh, i like this! It's the -7M with double heat-sinks. Jump behind them, fire away with excellent chances to hit and jump into cover before the enemy turns around. A wonderful mech, not build to slug it out but to hit and run. |
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Member Review - Blackhand : 22-Jul-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
A nice scout, proving once again why everyone buys from House Marik, when House Marik isn't in the middle of one of its many civil wars.
I can't see it generating heat as 8 (JJs) + 4 (Weapon) + 4 (Weapon) which is 16... it has capacity for 20.
An all around nice design for a scout. Just remember its a scout and not a medium mech. |
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Member Review - Mordel : 24-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
5.00 |
| Comment: |
I rate this the same as I did the 5V. It upgraded everywhere I felt was necessary. They added Double Heat Sinks and upgraded the lasers to Pulse which will help dramatically. Yes, it is thin on the armor, but it's a spider after all.
The one thing that makes me even happier is they didn't put an XL Engine on this design. Sure you can throw more armor and weapons on it, but you will die quicker when your torso eventually gets ripped off.
So a very solid upgrade on when of the best light 'mechs out there. |
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Member Review - Motown Scrapper : 22-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
The speed and jump jets make this a moblie mech but the armour is totaly inadaquete the twin medium pulses are accurate but do not have a lot of throw weight .This mech could get itself in trouble quickly |
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Member Review - DarkAdder : 17-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
This mech harkens back to the original 3025-era Spider. Light, fast, jump capable, with a wicked in-close bite. The pulse lasers will inflict more damage than the originals, which is a plus, and unless youre jumping every turn, the heatsinks should be able to handle the heat generated by this design. The armor is still thin, so dont try to go toe to toe with an assault mech. |
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