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Cameroon CMR-1R Dr. B, Banzai BattleMechs 13-May-2024 15:03
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Hunchback III HBKIII-4G Krulla_Chief BattleMechs 12-May-2024 18:16
Erebus ("Humanity's Grief") ERB-0S Krulla_Chief BattleMechs 12-May-2024 17:12
Mad Cat (Timber Wolf) H1 Scrubdidz BattleMechs 12-May-2024 17:01
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Wolverine (V) WVR-2X AverageTaurian BattleMechs 12-May-2024 16:34
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Thunderbolt (V) TDR-2X AverageTaurian BattleMechs 12-May-2024 16:31
Thunderbolt (V) TDR-1X AverageTaurian BattleMechs 12-May-2024 16:30
Fafnir ("Spooky") FNR-6R Krulla_Chief BattleMechs 12-May-2024 15:21
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Highwayman ("Project Tunic") B Krulla_Chief BattleMechs 12-May-2024 11:17
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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[21-Jan-2024 23:10]   BattleMech Technical Readout
Thunderbolt "ThunderZor" TDR-555u
                 BattleMech Technical Readout

Name/Model:         Thunderbolt "ThunderZor" TDR-555u
Designer:           Bogusfrog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,335,560 C-Bills
Battle Value:       1,640

Chassis:              Standard
Power Plant:          325 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    10 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     325 Fusion                23.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                               7       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
5 Medium Lasers                                           RT                5          5.00             
5 Medium Lasers                                           LT                5          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: ENE