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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:39]   IndustrialMech Technical Readout
Deep Lord RCL-Z1M MilitiaMech
                 IndustrialMech Technical Readout

Name/Model:         Deep Lord RCL-Z1M MilitiaMech
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Prototypes
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            65
Role:               Juggernaut
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3085
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,557,965 C-Bills
Battle Value:       713

Chassis:              Bristol RCL-MOD Industrial
Power Plant:          CoreTek 195 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Humphries Heavy Industrial
Armament:             
    1 Borfore Heavy Rifle
    1 Marklin SRM 6
Manufacturer:         Bristol SalvageWorks
    Primary Factory:  Canopus
Communications:       Channel 80 Short Wave
Targeting & Tracking: O/P 911

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                13.00                     
Engine:                                   195 Fuel Cell               10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            7                      6.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             16       
    Center Torso (rear):                               5       
    R/L Torso:                         15             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                           10             16       
    R/L Leg:                           15             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 30)                                           RT                2          2.00             
Heavy Rifle                                             LT (T)              3          8.00             
Heavy Rifle (Ammo 12)                                     LT                2          2.00             
Shoulder Turret                                           LT                1          1.00             
Mace                                                      RA                7          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: IM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 5
Specials: AFC, FC, MEL, TUR(1/1/1)