Recently Approved or Updated Submissions
 EntryMemberTypeDate
Rakshasa MDG-1Ar-GMGM General Motors Generalist Mercenaries BattleMechs 18-May-2024 00:58
Grenadier GRE-3E AverageTaurian BattleMechs 17-May-2024 21:07
Grenadier GRE-3S AverageTaurian BattleMechs 17-May-2024 21:02
Grenadier GRE-1L AverageTaurian BattleMechs 17-May-2024 21:00
Sparrow Attack Hovercraft AverageTaurian Combat Vehicles 17-May-2024 20:45
Bulwark Militia Tank AverageTaurian Combat Vehicles 17-May-2024 20:40
ACM Manticore MNT-H3 (Jalapeno) shygye Combat Vehicles 17-May-2024 20:10
ACM Manticore MNT-P3 shygye Combat Vehicles 17-May-2024 19:58
Phoenix Hawk (“Special”) IIC Dr. B, Banzai BattleMechs 17-May-2024 19:41
Panther PNT-10R AverageTaurian BattleMechs 17-May-2024 19:24
ACM Manticore MNT-X1 shygye Combat Vehicles 17-May-2024 19:12
Phoenix Hawk (“Special”) PHX-00 Dr. B, Banzai BattleMechs 17-May-2024 18:46
Sleet SL-3T Solidshot BattleMechs 17-May-2024 17:49
Bull Assault Tank (Rotary AC) AverageTaurian Combat Vehicles 17-May-2024 17:28
Bull Assault Tank AverageTaurian Combat Vehicles 17-May-2024 17:15
Command Truck AverageTaurian Combat Vehicles 17-May-2024 17:10
“St campaighn” Jager mech “Dragon Slayer” JM6-S(C)B Freaky Foe BattleMechs 17-May-2024 17:10
Hammerhands HMH-3T SinnerBeta BattleMechs 17-May-2024 17:05
Bald Eagle Attack VTOL (Stealth) AverageTaurian Combat Vehicles 17-May-2024 16:34
Bald Eagle Attack VTOL AverageTaurian Combat Vehicles 17-May-2024 16:32
Goliath GOL-2G AverageTaurian BattleMechs 17-May-2024 16:14
Hoplite (Merc Refit) HOP-4P Angel2burst BattleMechs 17-May-2024 15:56
Takashi Main Battle Tank C AverageTaurian Combat Vehicles 17-May-2024 15:15
Takashi Main Battle Tank B AverageTaurian Combat Vehicles 17-May-2024 15:10
Takashi Main Battle Tank A AverageTaurian Combat Vehicles 17-May-2024 15:07
Takashi Main Battle Tank PRIME AverageTaurian Combat Vehicles 17-May-2024 15:04
Radar Head SludgeMonarch31 BattleMechs 17-May-2024 15:00
Takashi Main Battle Tank [BASE] AverageTaurian Combat Vehicles 17-May-2024 15:00
Shin Obliterator SludgeMonarch31 BattleMechs 17-May-2024 13:14
Highlander HGN-739 Zwerg BattleMechs 17-May-2024 10:00
Catapult CPLT-C3L Zwerg BattleMechs 17-May-2024 09:06
Helios HEL-7D Ruger BattleMechs 17-May-2024 08:53
Blood Asp HH Ruger BattleMechs 17-May-2024 07:34
Doom Bunny DOOM Thunder BattleMechs 17-May-2024 04:28
Sand Harrier II DC-120 Thunder BattleMechs 17-May-2024 04:20
Sand Harrier II DC-104 Thunder BattleMechs 17-May-2024 03:45
Sand Harrier (Daisy Cutter) SH-60 Thunder BattleMechs 17-May-2024 01:23
Stealth STH-1D-GMGM General Motors Generalist Mercenaries BattleMechs 17-May-2024 01:09
Infantry FS-1 Gwarior BattleMechs 16-May-2024 18:42
Havoc HVC-C Toxic_Toast BattleMechs 16-May-2024 18:23
Ares fire support patrick Combat Vehicles 16-May-2024 16:37
Hoplite HOP-8M AverageTaurian BattleMechs 16-May-2024 16:33
Ranger RGR-3D AverageTaurian BattleMechs 16-May-2024 16:19
Horse jumpscare SludgeMonarch31 BattleMechs 16-May-2024 15:54
Cooler Whip SludgeMonarch31 BattleMechs 16-May-2024 15:43
Cool Whip SludgeMonarch31 BattleMechs 16-May-2024 15:37
Magma Wader SludgeMonarch31 BattleMechs 16-May-2024 15:29
Tyr C AverageTaurian BattleMechs 16-May-2024 15:16
Tyr B AverageTaurian BattleMechs 16-May-2024 15:14
Tyr A AverageTaurian BattleMechs 16-May-2024 15:12
 
[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

Fixes
  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

Changes
  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[22-Apr-2024 02:34]   ProtoMech Technical Readout
King Ghidora
                 ProtoMech Technical Readout

Name/Model:         King Ghidora
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            13
Configuration:      Ultraheavy Glider ProtoMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,334,342 C-Bills
Battle Value:       465

Chassis:              ProtoMech
Power Plant:          170 ProtoMech Fusion
Cruising Speed:       10 kph, 108 kph with Gliding
Maximum Speed:        10 kph, 162 kph with Gliding
Armor:                ProtoMech
Armament:             
    3 ER Small Lasers
    3 SRM 1s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    It's an Alpha Strike design.  Today's recipe called for an annoying fast and dodgy thing
    that can hit with a satisfying "Thud".

Capabilities:
    On the mobility side we have 20 inches of movement for +4 TMM.  It's a protomech so another
    +1.  And it's a Glider for an additional +1.  Total of +6.  Which means even at short range
    there is only a 1/6 chance of being hit.  Admittedly any hit will probably kill it, but even
    then that's worthwhile as your opponent will probably waste firepower in doing so.
    
    Offensively,  3 ER Smalls and 3 SRM-1s with 10 rounds of ammo each provide just barely
    enough firepower for the short and medium damage values to be rounded up to 3.
    
    An interesting failure in conversion is that in classic rules it can't actually fire all of
    its weapons at the same time,  and the conversion process doesn't care.

Deployment:
    Actual use?  More iffy.  A single point is 145 PV all by itself.  The question is, how big
    of a game is needed to make that kind of investment worthwhile.  Then again, this is me.  I
    find it depressingly easy to make high value units.

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                   1,300                   
Engine:                                170 ProtoMech Fusion             6,000                   
    Walking MP:                                 1                                               
    Running MP:                                 1                                               
    WiGE Cruise MP:                             10                                              
    WiGE Flank MP:                              15                                              
Heat Sinks (ProtoMech):                         6                       1,500                   
Cockpit:                                    ProtoMech                    750                    
Armor Factor:                                   18                       900                    
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              1       
    Torso:                             13              9       
    Main Gun:                           2              1       
    R/L Arm:                            3              1       
    Legs:                               7              5       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
SRM 1                                                     MG               250                          
SRM 1 (Ammo 10)                                           MG               100                          
3 ER Small Lasers                                         T               1,500                         
SRM 1                                                     RA               250                          
SRM 1 (Ammo 10)                                           RA               100                          
SRM 1                                                     LA               250                          
SRM 1 (Ammo 10)                                           LA               100                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: PM,  SZ: 1,  TMM: 4,  MV: 20"g
Damage: (S) 3 / (M) 3 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: GLD