Recently Approved or Updated Submissions
 EntryMemberTypeDate
Scion Prime Solidshot BattleMechs 27-Apr-2024 14:25
Scion [BASE] Solidshot BattleMechs 27-Apr-2024 13:58
John BattleTech II SludgeMonarch31 BattleMechs 27-Apr-2024 13:40
Stability STB-1Y SludgeMonarch31 BattleMechs 27-Apr-2024 13:25
Slugger SLG-3R SludgeMonarch31 BattleMechs 27-Apr-2024 13:16
The Fog SludgeMonarch31 BattleMechs 27-Apr-2024 12:58
Centurion "Raju Custom" CN9-RC Venator527 BattleMechs 27-Apr-2024 12:48
Frog FRO99-14-C Zwerg BattleMechs 27-Apr-2024 12:38
Shaman SHN-1-CS Kimber BattleMechs 27-Apr-2024 12:21
Atlas "Kamea Custom" AS7-D-KC Venator527 BattleMechs 27-Apr-2024 12:19
Atlas 12 Monkey M1A3 Joe5pack BattleMechs 27-Apr-2024 11:56
Awesome 12M1A2 Joe5pack BattleMechs 27-Apr-2024 10:40
Merlin MLN-1H Krulla_Chief BattleMechs 27-Apr-2024 08:13
Rifleman RFL-3NrRr Krulla_Chief BattleMechs 27-Apr-2024 07:32
Marauder MAD-3Rr Krulla_Chief BattleMechs 27-Apr-2024 07:28
Shrike X4 Krulla_Chief BattleMechs 27-Apr-2024 05:43
Atlas 12M1A2 Joe5pack BattleMechs 27-Apr-2024 05:15
Crusader ("Field Command") CRD-10SF zikaitoh BattleMechs 27-Apr-2024 01:33
Centurion CN9-AP Boss Grimskull BattleMechs 26-Apr-2024 23:44
Marauder MAD-10KC Krulla_Chief BattleMechs 26-Apr-2024 23:20
Maraudere MAD-3TC galahad0430 BattleMechs 26-Apr-2024 22:29
Atlas AS8-MC Krulla_Chief BattleMechs 26-Apr-2024 22:17
Hydra Pint Rook BattleMechs 26-Apr-2024 22:11
Mammoth MMT-1b Venator527 BattleMechs 26-Apr-2024 22:04
Hydra Puny Rook BattleMechs 26-Apr-2024 22:02
Mammoth MMT-1a Venator527 BattleMechs 26-Apr-2024 21:51
Hydra Prime Rook BattleMechs 26-Apr-2024 21:49
lancelot special mekkatgirls BattleMechs 26-Apr-2024 21:10
Rifleman IV RFM-4C Blackstargate BattleMechs 26-Apr-2024 20:44
Hunchierback Rook BattleMechs 26-Apr-2024 20:42
Punchback Rook BattleMechs 26-Apr-2024 20:40
Pinscher Rook BattleMechs 26-Apr-2024 19:35
Bulldog Rook BattleMechs 26-Apr-2024 19:27
Bronco BRC-1b Venator527 BattleMechs 26-Apr-2024 19:08
Bronco BRC-1c Venator527 BattleMechs 26-Apr-2024 19:06
Bronco BRC-1a Venator527 BattleMechs 26-Apr-2024 19:05
Charger CGR-SBC Peri BattleMechs 26-Apr-2024 18:55
Rifleman IV RFM-4Z Blackstargate BattleMechs 26-Apr-2024 18:26
Triskelion TRK-4S Blackstargate BattleMechs 26-Apr-2024 17:50
Streak Goose Rook BattleMechs 26-Apr-2024 17:49
Marauder II (RIGEL) MAD-RIGEL Rifuburade BattleMechs 26-Apr-2024 17:26
Goose Rook BattleMechs 26-Apr-2024 17:13
Jungarian JGN-9 Blackstargate BattleMechs 26-Apr-2024 16:59
Centurion CN9-MAD Boss Grimskull BattleMechs 26-Apr-2024 16:54
Archer (Ranger) ARC-RNG Rifuburade BattleMechs 26-Apr-2024 16:06
Archer ARC-2P Saint_Flugel BattleMechs 26-Apr-2024 15:59
Demolisher Heavy Tank IIC 2 Blackstargate Combat Vehicles 26-Apr-2024 14:06
Demolisher Heavy Tank IIC Blackstargate Combat Vehicles 26-Apr-2024 13:52
Frog FRO99-15 Zwerg BattleMechs 26-Apr-2024 13:51
Frog FRO99-14 Zwerg BattleMechs 26-Apr-2024 12:38
 
[24-Apr-2024 21:16]   Announcements
Patch 2.24.12 Applied:
Quick turnaround on this one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the Turret weight was not being shown in the readout for Combat Vehicle BASE OmniVehicles.
  • Fixed an issue with superheavy 'Mechs where the proper amount of ammo ,when multiple were stacked in the same slot, was not properly output in MegaMek files.

Changes
  • Changed how information related to armor (type, technology, and model); both main and location-specific, is stored in the database for easier, more consistent, retrieval.
  • Created an Alpa Strike Stat Block table in the Summary section that displays all Alpha Strike stats as they are updated when designing units.
  • Added the Combat Vehicle Escape Pod for use with all combat vehicle types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[18-Oct-2021 07:58]   BattleMech Technical Readout
Bishop BSH-02A
                 BattleMech Technical Readout

Name/Model:         Bishop BSH-02A
Designer:           ralgith
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         8,099,348 C-Bills
Battle Value:       1,001

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   [183.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 ER Medium Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Bishop was created to fill the roll of a target designator for heavy and assault cavalry
    units utilizing C3 systems. The designers had several requirements for this unit that all
    had to be incorporated. These are: superbly above average speed, high survivability rates
    which meant full armor, C3 Slave computer installed, and also the ability to be an effective
    combat unit.

Capabilities:
    The design requirement of being an effective combat unit lead the designers to go entirely
    with an energy based weapon load because of high damage vs tonnage ratios. With this, it's
    high speed, large amount of armor and ability to coordinate fire for a full heavy/assault
    cavalry company the Bishop is a very dangerous foe.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 10                                              
    Running MP:                              15 [17]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             17       
    Center Torso (rear):                               5       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
ER Medium Laser                                           RT                1          1.00             
ER Small Laser                                            RT                1          0.50             
ER Medium Laser                                           LT                1          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 1,  TMM: 4,  MV: 20"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: C3S, ENE, MHQ1, TSM