Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  VTOL Mast Mount
Type (Category):  Equipment (Other)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 162)

Description:
Used as a means of enhancing the sensor capabilities on scout copters, a mast mount is effectively a sensor extension that rides on a mast extending up from the VTOL’s rotor shaft. This extension allows VTOLs to hover just below an obstruction and “peek” over it, minimizing their exposure to enemy fire. While uncommon due to the mass they take up in the often-cramped chassis of modern VTOL designs, mast mounts still appear from time to time on reconnaissance units.

Game Rules:
A VTOL with a Mast Mount treats any onboard sensors (including active probes and C3 systems, but not including weapon-like items, such as TAG) as if they are located 1 elevation above the VTOL’s current position. This enables the VTOL to act as a spotter for C3, artillery, or indirect fire by other units, or even for itself (if using the Mast to spot for itself, treat the Mast as a separate, non-firing unit doing the spotting; apply the unit’s movement modifier once, and then add the Indirect modifier). This applies even if the unit with the Mast Mount is hovering just behind the highest level of a hill, building or other obstruction that would otherwise block its line of sight. The Mast Mount does not enable direct-fire over or through cover.

Any damage that hits the VTOL’s rotors automatically destroys the Mast Mount and any sensors mounted in it.
Unit Type Availability
Combat Vehicles
Inner Sphere Data (Combat Vehicles)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 Not allowed if Hover, Naval (Displacement Hull), Naval (Hydrofoil), Naval (Submarine), Tracked, Wheeled, or WiGE is selected for the unit's Motive Type
 May mount up to one per unit
 May only be mounted in the Rotor

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Type
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Item Slots
Battle Value
Direct-Fire
Explosive
PE
0
C
F-F-F-F
50,000
0.5
1
*
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

MegaMek Output → Critical Slot:  ISMastMount
Clan Data (Combat Vehicles)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Not allowed if Hover, Naval (Displacement Hull), Naval (Hydrofoil), Naval (Submarine), Tracked, Wheeled, or WiGE is selected for the unit's Motive Type
 May mount up to one per unit
 May only be mounted in the Rotor

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Type
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Item Slots
Battle Value
Direct-Fire
Explosive
PE
0
C
F-F-F-F
50,000
0.5
1
*
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Advanced

MegaMek Output → Critical Slot:  CLMastMount