Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Sponson Turret
Type (Category):  Equipment (Other)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 160)

Description:
Turrets, by and large, are nothing new to the modern battlefield, yet war machines in the thirty-first century have settled into certain design standards, mainly for the sake of simplified engineering. Far more unusual options, however, have cropped up from time to time, including ’Mech-mounted turrets, dual vehicle turrets, sponson turrets and VTOL chin turrets.

Game Rules:
Available to ground-based, naval-based, VTOL, and WiGE Combat and Support Vehicles (but not other units such as Airships, Fixed-Wing units and Satellites), Sponson Turrets are larger-scale versions of the pintle mount occasionally seen on smaller Support-grade Vehicles. Sponsons, unlike pintles, may carry heavy weapons and are always mounted in pairs as an alternative to standard side-mounted weapons. Like pintles, however, they receive no independent armor and structure values, and offer the same 180-degree arc of fire, encompassing the whole range of hexes from the hex row directly behind a vehicle to the hex row directly ahead (meaning both Sponsons will overlap directly ahead of and directly behind a vehicle). Unlike other turrets, Sponsons cannot be jammed; the weapons are simply treated as standard side-mounted weapons for the purposes of resolving critical hits.
Unit Type Availability
Combat Vehicles
Inner Sphere Data (Combat Vehicles)
Prototype Date:  PS
Production Date:  ~3079
Extinction Date:  
Recovery Date:  

Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
 May not be pod-mounted when used on an Omni configuration
 May mount up to two per unit
 May only be mounted in the Sides
 May mount up to one per location

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
B
F-F-F-D
4,000xIT
TE÷10
1
IT = Item Tonnage (weight of component itself)
TE = Turret Equipment Tonnage

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
~3078
Experimental
~3079
Standard

MegaMek Output → Critical Slot:  SponsonTurret
Clan Data (Combat Vehicles)
Prototype Date:  PS
Production Date:  ~3079
Extinction Date:  
Recovery Date:  

Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 May not be pod-mounted when used on an Omni configuration
 May mount up to two per unit
 May only be mounted in the Sides
 May mount up to one per location

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
B
F-F-F-D
4,000xIT
TE÷10
1
IT = Item Tonnage (weight of component itself)
TE = Turret Equipment Tonnage

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
~3078
Experimental
~3079
Standard

MegaMek Output → Critical Slot:  SponsonTurret