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Weapons & Equipment » Search » Fluid Suction System
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Weapon & Equipment Information |
General Details
Name: Fluid Suction System
Type (Category): Equipment (Other)
Reference: TechManual (p. 247)
Description: The fluid suction system (FSS) works on the same principles as the drogue, only in reverse (and with a much safer margin of operation, as it is typically reserved for ground-based operations). Designed instead to draw fuels, coolants or other fluids from another unit, the standard suction system can drain roughly 100 kilograms per second. Though impossible to use as a weapon system—it generally requires a crew or a real steady hand to make the necessary connections—the FSS enables a typical SalvageMech so equipped to drain off any vital liquid chemicals from a downed BattleMech or crippled tank in less than a minute. Heavy firefighting vehicles use similar equipment to rapidly fill their on-board water tanks from open bodies of water like rivers and lakes as well.
Game Rules: Refueling drogues and fluid suction systems have no effect in Total Warfare play; their use is covered in Strategic Operations. Fluid suction systems aren’t necessary for refueling operations; only units designated as tankers for mid-air refueling require a refueling drogue.
Unit Type Availability
Combat Vehicles
Inner Sphere Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | PS |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
–
–/1/–/–
C
A-A-A-A
25,000
1
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: RefuelingDrogue
Record Sheet Output → Critical Slot: Fluid Suction System
Clan Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | PS |
Extinction Date: | — |
Recovery Date: | — |
WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0
–
–/1/–/–
C
A-A-A-A
25,000
1
1
—
—
—
RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
MegaMek Output → Critical Slot: RefuelingDrogue
Record Sheet Output → Critical Slot: Fluid Suction System
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