Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Cubicle, 'Mech
Type (Category):  Equipment (Other)
Reference:  TechManual (p. 239)

Description:
’Mech and fighter bays consist of one or more cubicles designed for the long-range transport of ’Mechs, aerospace fighters, conventional fighters or Fixed-Wing Support Vehicles massing up to 100 tons. Because the cubicles are quite heavy and large, ’Mech and fighter bays are much more common to DropShips and truly large support vehicles. Each component cubicle in these bays includes maintenance and/or launch facilities for a single ’Mech (or aerospace craft, as appropriate), as well as basic facilities and bunking for said unit’s crew and technical support personnel.

Game Rules:
If a critical slot containing cargo is hit, all cargo in that location is destroyed.
Unit Type Availability
Combat Vehicles
Inner Sphere Data (Combat Vehicles)
Prototype Date:  ~2445
Production Date:  2470
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
C
D-C-C-C
20,000
150
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2445
2469
Experimental
2470
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:

MegaMek Output → Critical Slot:  'Mech Cubicle
Record Sheet Output → Critical Slot:  Cubicle, 'Mech
Clan Data (Combat Vehicles)
Prototype Date:  ~2445
Production Date:  2470
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
C
D-C-C-C
20,000
150
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2445
2469
Experimental
2470
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:

MegaMek Output → Critical Slot:  'Mech Cubicle
Record Sheet Output → Critical Slot:  Cubicle, 'Mech