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Weapons & Equipment » Search » Cargo, Livestock
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Weapon & Equipment Information |
General Details
Name: Cargo, Livestock
Type (Category): Equipment (Other)
Reference: TechManual (p. 239)
Description: Though impractical to mount on BattleMechs or ProtoMechs, bulk cargo bays are a common sight on nearly any other type of long-haul mobile unit, including Combat Vehicles, Support Vehicles, DropShips and other capital spacecraft. Even some models of IndustrialMechs and the occasional aerospace and conventional fighter have been known to devote space and tonnage to internalized cargo bays.
Most cargo bays are generic—little more than an open space within the unit’s framework, with clamps and other anchor points for retention straps. Precious little else goes into these bays, as the aim is simply to maximize load space at any given time. Variations include fixed-cubicle style “container storage bays,” liquid stores, insulated stores, refrigerated stores and even bays developed primarily to haul livestock in something approaching safety (if not necessarily comfort). The weight and volume devoted to these bays varies with the needs and design of the hauling unit.
Vehicle engine and chassis designs today account for such bays as “fully-loaded” items, and thus do not gain appreciable speeds or better handling from running with empty cargo stores. The reasons for this engineering standard are beyond the scope of this discussion.
Game Rules: If a critical slot containing cargo is hit, all cargo in that location is destroyed.
Unit Type Availability
Combat Vehicles
Inner Sphere Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | PS |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Inner Sphere units in accordance with the following construction rules:
Weight is configurable up to a maximum of 12 tons WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
– (–)
– (–)
– (–)
A
B-B-B-B
1,250
*
1
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
Record Sheet Output → Critical Slot: Cargo, Livestock (%IT% Ton%ITS%)
Clan Data (Combat Vehicles)
Prototype Date: | — |
Production Date: | PS |
Extinction Date: | — |
Recovery Date: | — |
Combat Vehicle Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
Weight is configurable up to a maximum of 12 tons WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
– (–)
– (–)
– (–)
A
B-B-B-B
1,250
*
1
—
—
—
* See rules for this equipment RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
Record Sheet Output → Critical Slot: Cargo, Livestock (%IT% Ton%ITS%)
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