Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Communications Equipment
Type (Category):  Equipment (Other)
Reference:  TechManual (p. 212)

Description:
Description not provided

Game Rules:
Game rules not provided
Unit Type Availability
BattleMechsIndustrialMechs
Primitive/Inner Sphere Data (BattleMechs)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Primitive/Inner Sphere units in accordance with the following construction rules:
 Weight is configurable up to a maximum of 12 tons

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
C
10,000
1.000
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Mobile Headquarters, Recon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Mobile Headquarters (MHQ)
The standard MHQ is equipped with a wide array of special equipment to coordinate engagements over a large area. This ability provides different bonuses depending on the numerical rating.

 Recon (RCN)
The recon ability works in conjunction with the Mobile Headquarters (MHQ#) ability.

MegaMek Output → Critical Slot:  Communications Equipment (%IT% ton)
Record Sheet Output → Critical Slot:  Communications Equipment (%IT% ton)
Clan Data (BattleMechs)
Prototype Date:  
Production Date:  PS
Extinction Date:  
Recovery Date:  

BattleMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Weight is configurable up to a maximum of 12 tons

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
C
10,000
1.000
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
PS
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Mobile Headquarters, Recon

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Mobile Headquarters (MHQ)
The standard MHQ is equipped with a wide array of special equipment to coordinate engagements over a large area. This ability provides different bonuses depending on the numerical rating.

 Recon (RCN)
The recon ability works in conjunction with the Mobile Headquarters (MHQ#) ability.

MegaMek Output → Critical Slot:  Communications Equipment (%IT% ton)
Record Sheet Output → Critical Slot:  Communications Equipment (%IT% ton)