Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  ProtoMech Quads
Type (Category):  Core (Other)
Reference:  Interstellar Operations: Alternate Eras (p. 92)

Description:
Though conceived as early as 3065, quadruped-style ProtoMechs faced numerous minor design hurdles, not the least of which was the unique quirk of the pilot-ProtoMech interface that virtually demanded a human-style gait and mobility. When these issues were worked out—either through intensive training or use of the Society’s infamous Feralize treatments—the four-legged ProtoMechs that resulted achieved faster mobility and greater payload capacity than their bipedal equivalents. ProtoQuads could even make use of turret-based weapons similar to the Inner Sphere’s four-legged battlesuits, and could be built in the standard weight range as well as the Ultraheavy category.

Game Rules:
Game rules not provided
Unit Type Availability
ProtoMechs
Clan Data (ProtoMechs)
Prototype Date:  3075
Production Date:  ~3083
Extinction Date:  
Recovery Date:  

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat
Damage
Range
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
F
X-X-E-D
0
0
0

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3075
~3082
Experimental
~3083
Advanced