Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Claws
Type (Category):  Weapon (Melee)
Technology:  Inner Sphere, Clan
Available To:  BattleMechs (BM), IndustrialMechs (IM)
Reference:  Tactical Operations: Advanced Units & Equipment (p. 101)

Description:
Description not provided

Game Rules:
Game rules not provided

Construction Rules:
May be mounted on any available unit type with adherence to the following construction rules:
 May only be mounted in the Arms
 May only be mounted if a Lower Arm Actuator is present in the same location
 Not allowed if Chain Whip, Flail, Hatchet, Lance, Mace, Retractable Blade, Sword, Small Vibroblade, Medium Vibroblade, or Large Vibroblade is mounted in the same location
 Not allowed if Hand Actuator is mounted in the same location
 May mount up to one per location
Inner Sphere Data
Prototype Date:  ~3050
Production Date:  3060
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
–/1/–/– (–)
B
0
0.000
0

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3050
3059
Experimental
3060
3144
Advanced
3145
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Melee

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Melee (MEL)
This special ability indicates that the íMech is equipped with a physical attack weapon, and adds 1 additional point of physical attack damage on a successful Melee-type physical attack.

MTF Output → Critical Slot:  ISClaw
PDF Output → Critical Slot:  Claws
Clan Data
Prototype Date:  3090
Production Date:  3110
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
–/1/–/– (–)
B
0
0.000
0

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
3090
3109
Experimental
3110
3144
Advanced
3145
Standard

ALPHA STRIKE WEAPON CONVERSION TABLE
Heat
Short
Medium
Long
Extreme
Special Abilities
Melee

Special Unit Abilities
The special unit abilities described here are intended for use with the Alpha Strike rule system:
 Melee (MEL)
This special ability indicates that the íMech is equipped with a physical attack weapon, and adds 1 additional point of physical attack damage on a successful Melee-type physical attack.

MTF Output → Critical Slot:  ISClaw
PDF Output → Critical Slot:  Claws