Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Extended Jump Jet
Type (Category):  Jump Jet (Other)
Reference:  Interstellar Operations (p. 65)

Description:
Impressed by the sustained VTOL capability of Cloud Cobraís Sylph battle armor, Clan Snow Raven sought to use the technology as a springboard to provide similar capabilities for their ProtoMech and BattleMech programs. Though the Raven scientists never managed to apply the technology as envisioned, they did manage to create ProtoMech-scale jump jets powerful and efficient enough to match the capabilities of BattleMechmounted improved jump jets. During the Wars of Reaving, the Ravensí Society cell siphoned the project for proliferation among its own ProtoMech efforts.

Game Rules:
ProtoMech extended jump jets are the effective analog to BattleMech improved jump jets, enabling a maximum jump distance equal to the unitís Running MP rather than its Walking MP.
Unit Type Availability
ProtoMechs
Clan Data (ProtoMechs)
Prototype Date:  ~3071
Production Date:  3075
Extinction Date:  
Recovery Date:  

ProtoMech Specific Construction Rules
May be mounted on Clan units in accordance with the following construction rules:
 Not allowed if Glider is selected for the unitís Chassis

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
– (–)
F
X-X-F-D
500
*
0
* See rules for this equipment

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~3071
3074
Experimental
3075
Standard

MegaMek Output → Critical Slot:  ExtendedJumpJetSystem