Viewing Weapons & Equipment
Weapon & Equipment Information
General Details
Name:  Sprayer
Type (Category):  Equipment (Other)
Technology:  Primitive, Inner Sphere, Clan
Available To:  BattleMechs (BM), IndustrialMechs (IM)
Reference:  TechManual (p. 249)

Description:
A fairly common item on police riot-control units, fire engines, coolant trucks and the like, the so-called sprayer is simply a high-pressure pumpand-hose system used to dispense directed bursts of internally stored fluids at a given target. Most commonly seen on IndustrialMechs or vehicles equipped with fluid reserves, the limited effective range and damage yield for most fluids makes the sprayer an ineffective combat weapon. Indeed, with a typical pumping rate of some 10 kilograms of liquids per second, and a physical accuracy of only thirty meters or so—beyond which it becomes a crap shoot—the sprayer hardly counts as a weapon at all. Nevertheless, their ability to dispense any desired fluids with ease—water, insecticides, paints or coolants—makes the sprayer a favored tool for many civil service and commercial agencies.

Game Rules:
Sprayers, while they do “fire” as weapons, may not benefit from targeting computers or fire control systems in vehicles, and so all “attacks” made using such equipment are performed as if the unit in which they are mounted has no fire control (+2 to-hit). Sprayers inflict damage to conventional infantry units only, equivalent to a battle-armor flamer with an attack range of 1 hex. The sprayer will not function if the unit’s engine is shut down or its pilot/crew is incapable of acting.

Construction Rules:
May be mounted on any available unit type in accordance with the unit’s standard construction rules.
Primitive/Inner Sphere Data
Prototype Date:  ~2305
Production Date:  ~2315
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
–/–/–/1 (–)
B
B-B-B-B
1,000
0.5
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2305
~2314
Experimental
~2315
Standard

MTF Output → Critical Slot:  MechSprayer
PDF Output → Critical Slot:  Sprayer
Clan Data
Prototype Date:  ~2305
Production Date:  ~2315
Extinction Date:  —
Recovery Date:  —

WEAPONS AND EQUIPMENT COMBAT AND CONSTRUCTION TABLE
Heat (Aero)
Damage (Aero)
Range (Aero)
Rating
Availability
Cost (C-bills)
Weight (Tons)
Criticals
Battle Value
Direct-Fire
Explosive
0 (0)
– (–)
–/–/–/1 (–)
B
B-B-B-B
1,000
0.5
1

RULES LEVEL PROGRESSION TABLE
Start Year
End Year
Rules Level
~2305
~2314
Experimental
~2315
Standard

MTF Output → Critical Slot:  MechSprayer
PDF Output → Critical Slot:  Sprayer